Difference between revisions of "Elecit"
TheKman100 (talk | contribs) m (Added MaGMML3 alter weapon damage values) |
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|hp=6 | |hp=6 | ||
|at=4 (contact)<br>6 (ground spark)<br>3 (projectile) | |at=4 (contact)<br>6 (ground spark)<br>3 (projectile) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[Hornet Chaser]], [[Concrete Shot]], [[Power Stone]]{{Megamix}} | + | |weak=[[Tornado Blow]], [[Electro Cable]], [[Power Line]]{{3}}<br>[[Hornet Chaser]], [[Concrete Shot]], [[Power Stone]]{{Megamix}} |
|category=Floating | |category=Floating | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Mega Man DEV]]<br>[[Frenzy Reactor]]<br>[[Wily in space (Roll's rescue)]]<br>[[Wily Rooms of Weapons]]<br>[[Beat the Security System]]<br>[[Secluded Terminal]]<br>[[Doorkman]]<br>[[Propeller Woman in the City in the Clouds]]<br>[[NEO Pit of Pits]]<br>[[Shrine of Nebula]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Elecit''' is an enemy from ''[[Mega Man V]]''. It is a floating electricity-generating robot with two electrodes for arms. | '''Elecit''' is an enemy from ''[[Mega Man V]]''. It is a floating electricity-generating robot with two electrodes for arms. | ||
| − | Elecit was first present in the [[Megamix Engine]], and as such appeared in the devkits for ''[[Make a Good Mega Man Level 3]]'' | + | Elecit was first present in the [[Megamix Engine]], and as such appeared in the devkits for all games using it. Its ''MaGMML'' debut was in ''[[Make a Good Mega Man Level 3]]'', where it appeared in the entries [[Mega Man DEV]], [[Frenzy Reactor]], [[Wily in space (Roll's rescue)]], [[Wily Rooms of Weapons]], [[Beat the Security System]], [[Secluded Terminal]], [[Doorkman]], and [[Propeller Woman in the City in the Clouds]]. It also appeared in the [[NEO Pit of Pits]] sublevels "Factory Investigation", "In the Can Co.", and "Room on the Wily Star", and in the [[Shrine of Nebula]] rooms "Don't Shock the Rock!" and "Shock Chaser". |
==Behavior== | ==Behavior== | ||
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|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |tape=2/3 | + | |tape=2/3/Y |
|lantern=1 | |lantern=1 | ||
|prismatic=1/2/3 | |prismatic=1/2/3 | ||
|beet=2 | |beet=2 | ||
| − | |rec=4/ | + | |rec=4/3 |
|banshee=4 | |banshee=4 | ||
|propeller=1 | |propeller=1 | ||
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|shoes=1 | |shoes=1 | ||
|royal=3 | |royal=3 | ||
| − | |bait=1/ | + | |bait=1/0.5 |
|power=3 | |power=3 | ||
|notes= | |notes= | ||
Latest revision as of 04:17, 20 December 2024
| Elecit | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "An electric enemy that electrifies the ground beneath it and fires out five electric shots."
- ―Note in Elecit's code, Megamix Engine
Elecit is an enemy from Mega Man V. It is a floating electricity-generating robot with two electrodes for arms.
Elecit was first present in the Megamix Engine, and as such appeared in the devkits for all games using it. Its MaGMML debut was in Make a Good Mega Man Level 3, where it appeared in the entries Mega Man DEV, Frenzy Reactor, Wily in space (Roll's rescue), Wily Rooms of Weapons, Beat the Security System, Secluded Terminal, Doorkman, and Propeller Woman in the City in the Clouds. It also appeared in the NEO Pit of Pits sublevels "Factory Investigation", "In the Can Co.", and "Room on the Wily Star", and in the Shrine of Nebula rooms "Don't Shock the Rock!" and "Shock Chaser".
Contents
Behavior
Elecit floats in place for a few seconds, before diving straight down. If solid ground is beneath it, it creates a spark of electricity that rapidly moves across a small area before rising back up to where it started. Upon reaching its starting point, it fires up to five electric shots downwards before repeating the cycle.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 3 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 6 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 1 | 2 | 1 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||