| Bikky Bomb
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| Artwork by Capcom
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| Information
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| In-Game Information
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| HP: |
6 (Bikky Bomb) 3 (bomb)
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| Attack Damage: |
6 (contact) 3 (bomb)
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| Weakness(es): |
Tornado Blow, Thunder Beam, Beet Tiller, Rec Can, Bait Bobber3 Salt Water, Concrete Shot48H Gemini Laser, Top Spin, Black Hole Bomb, Pharaoh Shot, Grab Buster, Sakugarne, Plant BarrierMegamix Only
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| Category: |
Semi Bulky
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| Misc. Information
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| Script: |
ビッキーボム
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| Romaji: |
Bikkī Bomu
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| Programmer(s): |
Spin Attaxx
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| Series Information
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| Official Game Appearances: |
Mega Man V
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| MaGMML Game Appearances: |
Megamix Engine
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- "A lotto wheel enemy from Mars's stage that spins, tosses bombs, and jumps towards you. While spinning, it reflects non-piercing weapons."
- ―Note in Bikky Bomb's code, Megamix Engine
Bikky Bomb is an enemy from Mega Man V. It is a weaponized lottery wheel robot that dispenses bouncing bombs towards targets.
Bikky Bomb was first made available via the release of the Megamix Engine, and will make its debut in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Behavior
Bikky Bomb attacks by spinning itself for a few seconds, before tossing a bomb that bounces towards Mega Man until it destroys itself harmlessly. After tossing a bomb, it makes short jumps towards Mega Man three times before repeating the cycle. While spinning, it can't be damaged without piercing weapons.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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1
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3
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2
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3
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0.5
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3
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1/5
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2
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| Other Notes
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3
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2
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1
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3
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1
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Y
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1
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2
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4
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3
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2
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| Other Notes
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Make a Good Mega Man Level 3
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| 1/1/3
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1
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1
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1
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4
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3
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2
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2
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2
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| 2/3/Y
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1
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1/2/3
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4
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4/3
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4
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0.5
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1
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0.5
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3
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3/3
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1
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| Other Notes
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{{{notes}}}
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3
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4/2
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1/5
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99
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| Other Notes
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Make a Good 48 Hour Mega Man Level
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| 1/1/3
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2
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2
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0
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2
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1/1/2
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3
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3
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2
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| Other Notes
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Megamix Engine
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| 1/1/3
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Y
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2
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4
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2
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2
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| Other Notes
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