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| − | MiniMacro is the | + | [[File:QuackIcon.png|right]] |
| + | '''MiniMacro''' (also known as '''QuackMan''') is a recurring developer for the ''MaGMML'' series, who specializes in graphics and composing music. Outside of the ''MaGMML'' series, he has provided music to a few ''Mega Man'' fangames, including ''OH JOES!! (A Proto Man Adventure)'' and ''Skullman in: Scooby Doc 4: The Destroyer (Featuring Atsushi Onita)''. | ||
| − | [[ | + | ==''[[Make a Good Mega Man Level 2]]''== |
| + | MiniMacro composed multiple tracks and covers for the game, and also provided original spritework and tiles. He was also a contestant, creating the 49th place level, [[Maze of Significantly Less Death]]. For [[The Pit of Pits]], he created the sublevel "Greenhouse Effect", and collaborated with two other developers for two [[Null and Void (MaGMML2)|Null and Void]] rooms; one on Floor 1, made alongside [[ThatEntityGirl|Entity1037]], and another on Floor 2, made with [[snoruntpyro]]. | ||
| + | |||
| + | ==''[[Make a Good 24 Hour Mega Man Level]]''== | ||
| + | MiniMacro was one of the three judges, while also creating the game's title screen and level select theme. He is also the only ''24 Hour'' judge to not create a [[Wily Fortress]] level, with [[Wily 3 (MaG24HMML)|Wily 3]] being made by [[NaOH]] and [[ACESpark]] instead. | ||
| + | |||
| + | ===Level rankings=== | ||
| + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | |-style="color:#FCFCFC; background-color: #454E54;" | ||
| + | !Judge Ranking | ||
| + | !Official Ranking | ||
| + | !Stage Name | ||
| + | !Creator | ||
| + | !Judge Score | ||
| + | !Note | ||
| + | |- | ||
| + | |#6 | ||
| + | |#6 | ||
| + | |[[Nauseous Greenhouse]] | ||
| + | |[[ThatOneEnder]] | ||
| + | |64 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |#5 | ||
| + | |#4 | ||
| + | |[[Air Trick]] | ||
| + | |[[Smedis|Smeddy Too]] | ||
| + | |76 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |#4 | ||
| + | |#3 | ||
| + | |[[X Factory]] | ||
| + | |[[ACESpark]] | ||
| + | |79 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |#3 | ||
| + | |#2 | ||
| + | |[[Flooded Temple]] | ||
| + | |[[ACESpark]] | ||
| + | |83 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |#2 | ||
| + | |#5 | ||
| + | |[[Pollution Park]] | ||
| + | |[[ThatEntityPerson|Entity1037]] | ||
| + | |85 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |#1 | ||
| + | |#1 | ||
| + | |[[Breaking Ground]] | ||
| + | |[[NaOH]] | ||
| + | |86 / 100 | ||
| + | | | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==''[[Make a Good Mega Man Level Remastered]]''== | ||
| + | MiniMacro's role was, once again, that of a graphics artist and music composer. Almost every tier was given a new tileset by him, as was the Wily stage [[Hall of Fame]], for which he composed a new 8-bit cover of Mt. Vesuvius. | ||
| + | |||
| + | ==''[[Make a Good Mega Man Level: Episode Zero]]''== | ||
| + | Once again, MiniMacro was a sprite artist. He also collaborated with [[Big Fish (user)|Big Fish]] to create a [[Null and Void (Episode Zero)|Null and Void]] room on Floor 3. | ||
| + | |||
| + | ==[[Megamix Engine]]== | ||
| + | For the [[Megamix Engine]], MiniMacro programmed a handful of assets, including [[Diarn]], [[Chuckmagnet]], and the [[Ice Slasher]]. He also provided new sprites for [[Big Telly]] to replace the ''Rockman 8 FC''-derived sprites used in ''MaGMML2''. | ||
| + | |||
| + | <br> | ||
| + | {{People}} | ||
| + | [[Category:Judges]][[Category:Contest Participants]][[Category:Make a Good Mega Man Level 2 Participants]] | ||
Latest revision as of 23:56, 8 July 2024
MiniMacro (also known as QuackMan) is a recurring developer for the MaGMML series, who specializes in graphics and composing music. Outside of the MaGMML series, he has provided music to a few Mega Man fangames, including OH JOES!! (A Proto Man Adventure) and Skullman in: Scooby Doc 4: The Destroyer (Featuring Atsushi Onita).
Contents
Make a Good Mega Man Level 2
MiniMacro composed multiple tracks and covers for the game, and also provided original spritework and tiles. He was also a contestant, creating the 49th place level, Maze of Significantly Less Death. For The Pit of Pits, he created the sublevel "Greenhouse Effect", and collaborated with two other developers for two Null and Void rooms; one on Floor 1, made alongside Entity1037, and another on Floor 2, made with snoruntpyro.
Make a Good 24 Hour Mega Man Level
MiniMacro was one of the three judges, while also creating the game's title screen and level select theme. He is also the only 24 Hour judge to not create a Wily Fortress level, with Wily 3 being made by NaOH and ACESpark instead.
Level rankings
| Judge Ranking | Official Ranking | Stage Name | Creator | Judge Score | Note |
|---|---|---|---|---|---|
| #6 | #6 | Nauseous Greenhouse | ThatOneEnder | 64 / 100 | |
| #5 | #4 | Air Trick | Smeddy Too | 76 / 100 | |
| #4 | #3 | X Factory | ACESpark | 79 / 100 | |
| #3 | #2 | Flooded Temple | ACESpark | 83 / 100 | |
| #2 | #5 | Pollution Park | Entity1037 | 85 / 100 | |
| #1 | #1 | Breaking Ground | NaOH | 86 / 100 |
Make a Good Mega Man Level Remastered
MiniMacro's role was, once again, that of a graphics artist and music composer. Almost every tier was given a new tileset by him, as was the Wily stage Hall of Fame, for which he composed a new 8-bit cover of Mt. Vesuvius.
Make a Good Mega Man Level: Episode Zero
Once again, MiniMacro was a sprite artist. He also collaborated with Big Fish to create a Null and Void room on Floor 3.
Megamix Engine
For the Megamix Engine, MiniMacro programmed a handful of assets, including Diarn, Chuckmagnet, and the Ice Slasher. He also provided new sprites for Big Telly to replace the Rockman 8 FC-derived sprites used in MaGMML2.