Difference between revisions of "Sepa Roader"
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|hp=3 | |hp=3 | ||
|at=3 (contact, Sepa Roader)<br>2 (contact, cannon)<br>2 (projectile) | |at=3 (contact, Sepa Roader)<br>2 (contact, cannon)<br>2 (projectile) | ||
| − | |weak=[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot | + | |weak=[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Wheel Cutter]], [[Search Snake]], [[Concrete Shot]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
|location= | |location= | ||
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Sepa Roader''' is an enemy from ''[[Mega Man 10]]''. It is a [[Mono Roader]] with a cannon mounted on its head. | '''Sepa Roader''' is an enemy from ''[[Mega Man 10]]''. It is a [[Mono Roader]] with a cannon mounted on its head. | ||
| − | Sepa Roader was first present in the [[Megamix Engine]], and subsequently the devkits for '' | + | Sepa Roader was first present in the [[Megamix Engine]], and subsequently the devkits for all games using it. Its ''MaGMML'' game debut was in ''[[Make a Good 48 Hour Mega Man Level]]'' as an NPC in [[Tier 6 (MaG48HMML)|Tier 6]], but it otherwise went unused. |
==Behavior== | ==Behavior== | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
Revision as of 17:38, 4 February 2024
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Sepa Roader is an enemy from Mega Man 10. It is a Mono Roader with a cannon mounted on its head.
Sepa Roader was first present in the Megamix Engine, and subsequently the devkits for all games using it. Its MaGMML game debut was in Make a Good 48 Hour Mega Man Level as an NPC in Tier 6, but it otherwise went unused.
Contents
Behavior
Sepa Roader drives in one direction in a single-minded effort to ram into Mega Man. If destroyed, its cannon will fly away on a propeller while firing shots down at Mega Man. Alternatively, the cannon can be destroyed while still attached to the Sepa Roader, but this will cause the Sepa Roader to move even faster than before.
By default, Sepa Roaders are green, but by setting col = 1 in a Sepa Roader's creation code, it will turn blue.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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