Difference between revisions of "Merserker"
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Revision as of 23:03, 17 May 2021
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Merserker is an enemy from Mega Man 10. It is a rocket-powered robot modelled after an axe, complete with a sharp blade.
Merserker was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Merserkers fly diagonally in the air, before stopping at a certain distance and flying straight down to the ground. It repeats this pattern until it is a specific distance beyond its origin, at which point it will turn back.
Merserkers have several creation code variables:
- leftLimit & rightLimit - Set how many jumps away from its starting point that a Merserker can go.
- fallSpeed - Sets how quickly a Merserker falls to the ground.
- jumpSpeed - Sets how quickly a Merserker flies when jumping.
- jumpDistance - Sets how high up a Merserker can fly before stopping and dropping.
- moveSpeed - Sets how quickly a Merserker flies horizontally.
- moveDistance - Sets how far a Merserker can travel in a single jump.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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