Difference between revisions of "Tricastle"

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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Bulky Enemies]][[Category:Rocky Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Bulky Enemies]][[Category:Rocky Enemies]]

Revision as of 00:00, 5 June 2021

Tricastle
Information
In-Game Information
HP: 12 (center face)
7 * 2 (side faces)
Attack Damage: 3 (contact, platform sides)
4 (bomb)
Weakness(es): Magnetic Shockwave3
Salt Water, Concrete Shot48H
Top Spin, Black Hole Bomb, Triple Blade, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Bulky, Rocky
Misc. Information
Japanese Name: Trio de Toride
Script: トリオデトリデ
Romaji: Torio De Toride
Programmer(s): Fabian
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML3 (Midboss)
MaG48HMML (Midboss)
Megamix Engine
Tricastle.png
"A big casttle [sic] composed of three eyes, the central eye has 12hp, and the other two 7hp. he will open his gate to throw platforms that the player must use to damage the higher eyes. His high eyes control cannons that aim at the player."
―Note in Tricastle's code, Megamix Engine

Tricastle is a midboss from Mega Man 10. It is a castle robot with three faces.

Tricastle is included in the Megamix Engine, and is planned to appear as a devkit midboss in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

The center and side faces of Tricastle have different behaviors:

  • The center face will periodically open its hatch and release two platforms with spiked edges in Mega Man's direction. Once the center face is defeated, the hatch will be destroyed and the platforms will be released at a more consistent rate.
  • The side faces will aim their respective cannons to fire bombs that travel in arcs and create damaging explosions upon contact. When a side face is defeated, its cannon will be destroyed.

Each face takes turns performing their respective action, with the center face going first, the side face furthest from Mega Man going second, and the side face closest to Mega Man going third. When all three faces are defeated, the battle ends.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 1 1 1 3 Y 1 2 8 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 0 2 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes