Difference between revisions of "Feeber"

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'''Feeber''' is an enemy from ''[[Mega Man V]]''. It is a crab robot with a hatch in its chest that dispenses large bubbles.
 
'''Feeber''' is an enemy from ''[[Mega Man V]]''. It is a crab robot with a hatch in its chest that dispenses large bubbles.
  
Feeber was first available with the release of the [[Megamix Engine]], and is planned to appear in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
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Feeber was first available with the release of the [[Megamix Engine]], and appeared in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
  
 
==Behavior==
 
==Behavior==
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|ice=2

Revision as of 11:12, 24 January 2019

Feeber
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 3 (contact)
Weakness(es): Tornado Blow, Magnetic Shockwave3
Salt Water48H
Gemini Laser, Thunder Wool, Grab Buster, Plant BarrierMegamix Only
Category: Aquatic, Semi Bulky
Misc. Information
Script: フィーバー
Romaji: Fībā
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
Feeber.png
"A crab from Venus's stage that shoots large bubbles. If they touch Mega Man, he'll get trapped inside and must break out as the bubble carries him along."
―Note in Feeber's code, Megamix Engine

Feeber is an enemy from Mega Man V. It is a crab robot with a hatch in its chest that dispenses large bubbles.

Feeber was first available with the release of the Megamix Engine, and appeared in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Feebers stand still and periodically blow giant bubbles from their chest, though they only do so if a bubble already blown isn't still present. The bubble travels forwards, stopping only when dropping downwards. Not only can the bubble serve as a shield for Feebers, but if Mega Man touches it, he will be trapped inside it and subject to its movement. Though it pops after an amount of time, he can break free by shooting, jumping, or sliding.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 2 3 1/5 2
Other Notes


Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 3 1 Y 1 2 4 3 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 3 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 2 6 2 2
Other Notes