Difference between revisions of "Octoper OA"

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|altname=Octoboss (Game Gear ''Mega Man'' manual)
 
|altname=Octoboss (Game Gear ''Mega Man'' manual)
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[ACESpark]]
 
|artist=
 
|artist=
 
|hp=20
 
|hp=20
 
|at=4 (contact)<br>3 (projectile)
 
|at=4 (contact)<br>3 (projectile)
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Magnetic Shockwave]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
|category=
+
|category=Aquatic, Bulky
 
|location='''MaGMML2:'''<br>[[Sector Upsilon 6]]<br>[[Reality Core]]
 
|location='''MaGMML2:'''<br>[[Sector Upsilon 6]]<br>[[Reality Core]]
 
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear)
 
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear)
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|solar=2
 
|solar=2
 
|top=3
 
|top=3
|wool=0.5
+
|wool=2
 
|black=3
 
|black=3
 
|phar=1/5
 
|phar=1/5
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{{Damagetable2
 
{{Damagetable2
 
|buster=1/1/3<br>1/1/3
 
|buster=1/1/3<br>1/1/3
|hornet=2<br>2
+
|hornet=2<br>1
 
|jewel=1<br>1
 
|jewel=1<br>1
 
|grab=1<br>1
 
|grab=1<br>1
|triple=1<br>1
+
|triple=1<br>3
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
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|tornado=2
 
|tornado=2
 
|thunder=2
 
|thunder=2
|magnetic=2
+
|magnetic=4
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
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|snake=2
 
|snake=2
 
|tengu=1/1/2
 
|tengu=1/1/2
|water=2
+
|water=4
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
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|time=Y
 
|time=Y
 
|stone=2
 
|stone=2
|plant=4
+
|plant=6
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
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*[[Octoboss]]
 
*[[Octoboss]]
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 5 Enemies]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Aquatic Enemies]][[Category:Bulky Enemies]]

Revision as of 18:17, 23 September 2018

Octoper OA
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 20
Attack Damage: 4 (contact)
3 (projectile)
Weakness(es): Magnetic Shockwave3
Salt Water, Concrete Shot48H
Top Spin, Black Hole Bomb, Triple Blade, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Aquatic, Bulky
Location(s): MaGMML2:
Sector Upsilon 6
Reality Core
Misc. Information
Script: オクトーパーOA
Romaji: Okutōpā OA
Alt. Name(s): Octoboss (Game Gear Mega Man manual)
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Midboss)
OctoperOA.png

Octoper OA is a midboss from Mega Man 5. It is a giant octopus robot typically fought while Mega Man rides a Wave Man Jetski.

Octoper OA was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Sector Upsilon 6, as well as the Wily stage Reality Core.

Behavior

Octoper OA will bob up and down while moving back and forth, firing a projectile at Mega Man when it reaches the peak of its height.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
3
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 2 2 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Related Enemies