Difference between revisions of "Sepa Roader"
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|programmer=[[Fabian]] | |programmer=[[Fabian]] | ||
|artist= | |artist= | ||
| − | |hp=3 | + | |hp=3 (Sepa Roader)<br>1 (cannon) |
|at=3 (contact, Sepa Roader)<br>2 (contact, cannon)<br>2 (projectile) | |at=3 (contact, Sepa Roader)<br>2 (contact, cannon)<br>2 (projectile) | ||
| − | |weak=[[ | + | |weak=[[Thunder Beam]], [[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Wheel Cutter]], [[Search Snake]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[NEO Pit of Pits]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Sepa Roader''' is an enemy from ''[[Mega Man 10]]''. It is a [[Mono Roader]] with a cannon mounted on its head. | '''Sepa Roader''' is an enemy from ''[[Mega Man 10]]''. It is a [[Mono Roader]] with a cannon mounted on its head. | ||
| − | Sepa Roader was first present in the [[Megamix Engine]], and subsequently the devkits for all games using it. | + | Sepa Roader was first present in the [[Megamix Engine]], and subsequently the devkits for all games using it. Although it went unused in ''[[Make a Good 48 Hour Mega Man Level]]'', a Sepa Roader appeared as an NPC in [[Tier 6 (MaG48HMML)|Tier 6]]. It would finally make its debut in ''[[Make a Good Mega Man Level 3]]'', but only in the [[NEO Pit of Pits]] sublevel "U-Turn". |
==Behavior== | ==Behavior== | ||
Sepa Roader drives in one direction in a single-minded effort to ram into [[Mega Man]]. If destroyed, its cannon will fly away on a propeller while firing shots down at Mega Man. Alternatively, the cannon can be destroyed while still attached to the Sepa Roader, but this will cause the Sepa Roader to move even faster than before. | Sepa Roader drives in one direction in a single-minded effort to ram into [[Mega Man]]. If destroyed, its cannon will fly away on a propeller while firing shots down at Mega Man. Alternatively, the cannon can be destroyed while still attached to the Sepa Roader, but this will cause the Sepa Roader to move even faster than before. | ||
| − | By default, Sepa Roaders are green, but by setting col = 1 in a Sepa Roader's creation code, it will turn blue. | + | By default, Sepa Roaders are green, but by setting <code>col = 1</code> in a Sepa Roader's creation code, it will turn blue. |
==Damage Table== | ==Damage Table== | ||
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|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
Latest revision as of 18:18, 7 February 2025
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Sepa Roader is an enemy from Mega Man 10. It is a Mono Roader with a cannon mounted on its head.
Sepa Roader was first present in the Megamix Engine, and subsequently the devkits for all games using it. Although it went unused in Make a Good 48 Hour Mega Man Level, a Sepa Roader appeared as an NPC in Tier 6. It would finally make its debut in Make a Good Mega Man Level 3, but only in the NEO Pit of Pits sublevel "U-Turn".
Contents
Behavior
Sepa Roader drives in one direction in a single-minded effort to ram into Mega Man. If destroyed, its cannon will fly away on a propeller while firing shots down at Mega Man. Alternatively, the cannon can be destroyed while still attached to the Sepa Roader, but this will cause the Sepa Roader to move even faster than before.
By default, Sepa Roaders are green, but by setting col = 1 in a Sepa Roader's creation code, it will turn blue.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||