Difference between revisions of "Octoper OA"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
Line 12: Line 12:
 
|hp=20
 
|hp=20
 
|at=4 (contact)<br>3 (projectile)
 
|at=4 (contact)<br>3 (projectile)
|weak=[[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Thunder Wool]], [[Triple Blade]], [[Plant Barrier]]{{Megamix}}
 
|category=Aquatic, Bulky
 
|category=Aquatic, Bulky
 
|location='''MaGMML2:'''<br>[[Sector Upsilon 6]]<br>[[Reality Core]]
 
|location='''MaGMML2:'''<br>[[Sector Upsilon 6]]<br>[[Reality Core]]
Line 20: Line 20:
 
|sprite=[[File:OctoperOA.png]]
 
|sprite=[[File:OctoperOA.png]]
 
}}
 
}}
'''Octoper OA''' is a midboss from ''[[Mega Man 5]]''. It is a giant octopus robot typically fought while [[Mega Man]] rides a [[Wave Man Jetski]].
+
'''Octoper OA''' is a midboss from ''[[Mega Man 5]]''. It is a giant octopus robot originally made to monitor water quality, typically fought while [[Mega Man]] rides a [[Wave Man Jetski]].
  
 
Octoper OA was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Sector Upsilon 6]], as well as the Wily stage [[Reality Core]].
 
Octoper OA was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Sector Upsilon 6]], as well as the Wily stage [[Reality Core]].
Line 29: Line 29:
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
Line 43: Line 43:
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
 
|hornet=2<br>1
 
|hornet=2<br>1
 
|jewel=1<br>1
 
|jewel=1<br>1

Revision as of 20:12, 9 June 2021

Octoper OA
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 20
Attack Damage: 4 (contact)
3 (projectile)
Weakness(es): Sakugarne2
Tornado Blow, Magnetic Shockwave3
Salt Water48H
Thunder Wool, Triple Blade, Plant BarrierMegamix Only
Category: Aquatic, Bulky
Location(s): MaGMML2:
Sector Upsilon 6
Reality Core
Misc. Information
Script: オクトーパーOA
Romaji: Okutōpā OA
Alt. Name(s): Octoboss (Game Gear Mega Man manual)
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Midboss)
Megamix Engine
OctoperOA.png

Octoper OA is a midboss from Mega Man 5. It is a giant octopus robot originally made to monitor water quality, typically fought while Mega Man rides a Wave Man Jetski.

Octoper OA was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Sector Upsilon 6, as well as the Wily stage Reality Core.

Behavior

Octoper OA will bob up and down while moving back and forth, firing a projectile at Mega Man when it reaches the peak of its height.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
1
1
1
1
1
1
3
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 2 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes

Related Articles