Difference between revisions of "Molmole"
From Make a Good Mega Man Level Contest
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|hp=3 | |hp=3 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Tornado Blow]], [[ | + | |weak=[[Tornado Blow]], [[Royal Guard]], [[Bait Bobber]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Jewel Satellite]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}} |
|category=Cluster | |category=Cluster | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Cycle Facility]]<br>[[Damp Ruins]]<br>[[Hunter Tower]]<br>'''MaG48HMML:'''<br>[[Cutting Edge Technology]]<br>[[Tesla Coil]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Molmole.png]] | |sprite=[[File:Molmole.png]] | ||
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'''Molmole''' is an enemy from ''[[Mega Man 10]]''. It is a model of [[Mole]] that leaves behind sparks as it digs through the ground. | '''Molmole''' is an enemy from ''[[Mega Man 10]]''. It is a model of [[Mole]] that leaves behind sparks as it digs through the ground. | ||
| − | Molmole | + | Molmole was first included in the [[Megamix Engine]], and was a devkit enemy in all games using the engine. Its first appearance in a game was ''[[Make a Good 48 Hour Mega Man Level]]'', in the entries [[Cutting Edge Technology]] and [[Tesla Coil]]. It returned in ''[[Make a Good Mega Man Level 3]]'' for the entries [[Cycle Facility]], [[Damp Ruins]], and [[Hunter Tower]]. |
==Behavior== | ==Behavior== | ||
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|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=4 | ||
| + | |bait=4/2 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 20:53, 24 January 2025
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Molmole is an enemy from Mega Man 10. It is a model of Mole that leaves behind sparks as it digs through the ground.
Molmole was first included in the Megamix Engine, and was a devkit enemy in all games using the engine. Its first appearance in a game was Make a Good 48 Hour Mega Man Level, in the entries Cutting Edge Technology and Tesla Coil. It returned in Make a Good Mega Man Level 3 for the entries Cycle Facility, Damp Ruins, and Hunter Tower.
Contents
Behavior
Molmoles enter from the top or bottom of the screen, slowly digging through solid surfaces and flying to the other side of the screen.
A Molmole Spawner object is available, making several Molmoles constantly appear.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 3 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 0.5 | 1 | 2 | 4 | 4/2 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 3 | 2 | |||||
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