Docbaton
From Make a Good Mega Man Level Contest
Revision as of 22:13, 17 January 2025 by TheKman100 (talk | contribs) (Added MaGMML3 alter weapon damage values)
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"Docbaton" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a robot that resembles a Batton, but lacks their shielded wings.
Docbaton was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Docbaton will fly towards Mega Man in an attempt to crash into him, though it will occasionally stop moving for a brief period.
Docbaton has three creation code values:
- attackTimerMax - The number of steps a Docbaton will pursue Mega Man for.
- attackTimerMax2 - The number of steps that a Docbaton will wait for after moving. The value of this must have the value of attackTimerMax added onto it for the enemy to work properly.
- spd - The speed a Docbaton moves at.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 3 | 1 | 1 | Y | 1 | 3 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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| 3/4/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 1 | 2 | 2 | 4 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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