Difference between revisions of "Malmet"

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|script=マルメット
 
|script=マルメット
 
|romaji=Marumetto
 
|romaji=Marumetto
|altname=  
+
|altname=
|designer=  
+
|designer=
 
|programmer=[[Spin Attaxx]]
 
|programmer=[[Spin Attaxx]]
 
|artist=
 
|artist=
 
|hp=4
 
|hp=4
 
|at=2 (contact)<br>2 (projectile)
 
|at=2 (contact)<br>2 (projectile)
|weak=[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Sakugarne]], [[Wire Adapter]], [[Power Stone]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Spark Chaser]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Power Line]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
 
|category=Flying
 
|category=Flying
|location=
+
|location='''MaGMML3:'''<br>[[Shape Woman (stage)|Shape Woman]]<br>[[Falling System Core]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Hydrothermal Layer]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
|appear=
+
|appear2=
|appear2=  
 
 
|sprite=[[File:Malmet.png]]
 
|sprite=[[File:Malmet.png]]
 
}}
 
}}
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'''Malmet''' is an enemy from ''[[Mega Man V]]''. It is an enemy that resembles a flying space helmet and can fly through space.
 
'''Malmet''' is an enemy from ''[[Mega Man V]]''. It is an enemy that resembles a flying space helmet and can fly through space.
  
Malmet was first available with the release of the [[Megamix Engine]], and is planned to appear in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Malmet was first available with the release of the [[Megamix Engine]], and subsequently the devkits for all games using it. It made its ''MaGMML'' game debut in ''[[Make a Good 48 Hour Mega Man Level]]'', appearing only in the [[Cartel Hideout]] stage [[Hydrothermal Layer]]. It would return in ''[[Make a Good Mega Man Level 3]]'', appearing in the entries [[Shape Woman (stage)|Shape Woman]] and [[Falling System Core]], and the [[NEO Pit of Pits]] sublevel "Did We Forget Something?".
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=5
+
|tornado=6
 
|thunder=3
 
|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=4
 
|ice=4
 
|break=2
 
|break=2
 +
|tape=3/4/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=1
 +
|cable=2
 +
|shoes=1
 +
|royal=3
 +
|bait=1/0.5
 +
|power=3
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=5
 
|concrete=5
 
|homing=2
 
|homing=2
 +
|beat=2
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=4
 
|stone=4
 
|plant=4
 
|plant=4
|block=2
+
|block=4
 
|ice=2
 
|ice=2
 
|notes=
 
|notes=

Latest revision as of 14:51, 5 February 2025

Malmet
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4
Attack Damage: 2 (contact)
2 (projectile)
Weakness(es): Spark Chaser, Tornado Blow, Ice Wall, Mix Tape, Power Line3
Concrete Shot48H
Wire Adaptor, Power Stone, Block DropperMegamix Only
Category: Flying
Location(s): MaGMML3:
Shape Woman
Falling System Core
NEO Pit of Pits
MaG48HMML:
Hydrothermal Layer
Misc. Information
Script: マルメット
Romaji: Marumetto
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
Malmet.png
"An enemy that slowly flies towards Mega Man, occasionally firing shots."
―Note in Malmet's code, Megamix Engine

Malmet is an enemy from Mega Man V. It is an enemy that resembles a flying space helmet and can fly through space.

Malmet was first available with the release of the Megamix Engine, and subsequently the devkits for all games using it. It made its MaGMML game debut in Make a Good 48 Hour Mega Man Level, appearing only in the Cartel Hideout stage Hydrothermal Layer. It would return in Make a Good Mega Man Level 3, appearing in the entries Shape Woman and Falling System Core, and the NEO Pit of Pits sublevel "Did We Forget Something?".

Behavior

Malmets target Mega Man and relentlessly fly around him in a manner similar to Ring Rings, but periodically shoot small projectiles at him unlike the latter enemy.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 6 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes