Difference between revisions of "Byouz"
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|hp=4 | |hp=4 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Pharaoh Shot]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Tornado Blow]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Pharaoh Shot]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} |
|category= | |category= | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Falling System Core]]<br>[[NEO Pit of Pits]]<br>[[Shrine of Nebula]]<br>'''MaG48HMML:'''<br>[[Flamecrush Forest]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Byouz''' is an enemy from ''[[Mega Man V]]''. It is a spring-loaded robot that walks on ceilings and attempts to stab enemies with the spike on its head. | '''Byouz''' is an enemy from ''[[Mega Man V]]''. It is a spring-loaded robot that walks on ceilings and attempts to stab enemies with the spike on its head. | ||
| − | Byouz was first present in the [[Megamix Engine]], and thus appeared in the devkits for ''[[Make a Good Mega Man Level | + | Byouz was first present in the [[Megamix Engine]], and thus appeared in the devkits for all games built with it. It made its game debut in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entry [[Flamecrush Forest]]. It went on to appear in ''[[Make a Good Mega Man Level 3]]''; in the entry [[Falling System Core]], the [[NEO Pit of Pits]] sublevels "Flip Flop Swap" and "Hoshi no Rockman", and the [[Shrine of Nebula]] room "Deconstruction Zone". |
==Behavior== | ==Behavior== | ||
| Line 33: | Line 33: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 45: | Line 45: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 61: | Line 60: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 73: | Line 71: | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 84: | Line 93: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 96: | Line 104: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
| Line 109: | Line 117: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
==Related Enemies== | ==Related Enemies== | ||
*[[Nobita]] | *[[Nobita]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]] | ||
Latest revision as of 15:59, 4 February 2025
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| Artwork by Capcom | |||||||||||||||||||||||||||||||
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- "A springy boi that walks on ceilings and jumps up (down?) to stab Mega Man when above him."
- ―Note in Byouz's code, Megamix Engine
Byouz is an enemy from Mega Man V. It is a spring-loaded robot that walks on ceilings and attempts to stab enemies with the spike on its head.
Byouz was first present in the Megamix Engine, and thus appeared in the devkits for all games built with it. It made its game debut in Make a Good 48 Hour Mega Man Level, in the entry Flamecrush Forest. It went on to appear in Make a Good Mega Man Level 3; in the entry Falling System Core, the NEO Pit of Pits sublevels "Flip Flop Swap" and "Hoshi no Rockman", and the Shrine of Nebula room "Deconstruction Zone".
Contents
Behavior
Byouz walks constantly along a ceiling, turning around only when hitting a wall or (unlike in Mega Man V) an edge. If Mega Man is under them, they will jump straight up (down?) towards him in an effort to collide with him before continuing their walk.
How fast Byouz moves and how high (low?) it jumps can be changed with creation code.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||