Difference between revisions of "Sprinklan"
Spin Attaxx (talk | contribs) |
|||
| Line 12: | Line 12: | ||
|hp=-- | |hp=-- | ||
|at=3 (contact)<br>2 (projectile) | |at=3 (contact)<br>2 (projectile) | ||
| − | |weak=[[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Tengu Blade]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Chill Spike | + | |weak=[[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Tengu Blade]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Chill Spike]]{{Megamix}} |
|category= | |category= | ||
|location= | |location= | ||
| Line 35: | Line 35: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=0/0/0 | |buster=0/0/0 | ||
|metal=0 | |metal=0 | ||
| Line 47: | Line 47: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 63: | Line 62: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 77: | Line 75: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 86: | Line 83: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 100: | Line 96: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 17:04, 21 May 2021
| Sprinklan | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
Sprinklan is an enemy from Mega Man 10. It is a robot similar to Spring Head, but armed with small guns that give it additional range.
Sprinklan was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Sprinklans crawl along a flat stretch of ground, and upon reaching a wall or edge pause for a few moments before changing directions. If Mega Man shoots or touches them, their heads bounce back and forth on a spring while firing arcing projectiles a number of times. If Mega Man is at the same height as a Sprinklan, it will move faster as it tries to slam into him. Sprinklans are largely invincible, with only a few weapons being capable of destroying them.
Sprinklans have a number of creation code variables that affect their functionality:
- col - Sets the colour of a Sprinklan's sprite (0 = blue (default), 1 = purple, 2 = orange).
- shotMax - Sets the maximum number of shots a Sprinklan fires when triggered (by default, this is four).
- slowSpeed - Controls the normal speed of a Sprinklan when moving along the ground.
- fastSpeed - Controls the speed of a Sprinklan when Mega Man is on the same level as it.
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | 0 | 0 | 0 | 3 | 0 | 3 | 0/0 | 0 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | 0 | 0 | 0 | 0 | Y | 0 | 0 | 0 | 0 | 0 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 3 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 0/0/0 | 0/0 | 0/3 | 3 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | 0 | 0 | 0 | 0 | 0/0/3 | 0 | 0 | 0 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | Y | 0 | 0 | 0 | 0 | |||||
| Other Notes | ||||||||||