Mega Man 8

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Mega Man 8
Megaman8 box.png
Mega Man 8 North American boxart

Mega Man 8 is the eighth game in the classic Mega Man series. The game brings the overall size of objects back to a scale similar to the original NES Mega Man games, as opposed to the double-sized Mega Man 7. The game does, however, share a similar structure to MM7 stage-wise, with the order consisting of an intro stage, four Robot Masters, a middle stage, four more Robot Masters, and finally Dr. Wily's castle. On top of this, the Rush Coil and Rush Jet utilities have been dropped, with the former being partially succeeded by the Mega Ball weapon. Finally, Mega Man now has the ability to swim underwater, and use uncharged Mega Buster shots even when he has a special weapon equipped.

Representation in MaGMML

Much like MM7, the lack of official 8-bit sprites makes Mega Man 8 one of the less represented games in the MaGMML series. Most devkit assets and character cameos work around this by using sprites from Rockman 8 Famicom, a fangame that recreates Mega Man 8 in the style of the NES Mega Man games.

Weapons

Devkit Assets

Enemies

Gimmicks

Other

  • Astro Man, Sword Man, Clown Man, Search Man, Grenade Man, and Aqua Man all appear as NPCs in the hubs of MaGMML2, using their Rockman 8 Famicom sprites.
  • Duo makes a cameo as a statue in Tier 10 of MaGMML2.
Official Games
Main games
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Side games
Dr. Wily's RevengeIIIIIIVVMega Man (DOS)Wily Wars& BassChallenger from the FuturePowered Up