Jump Roller
From Make a Good Mega Man Level Contest
Revision as of 19:05, 18 May 2021 by Spin Attaxx (talk | contribs)
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- "An enemy that rolls around and jumps at the player when they approach. Use objJumpRollerFlameField to let it shoot fire from its head when it touches it."
- ―Note in Jump Roller's code, Megamix Engine
Jump Roller is an enemy from Mega Man 9. It is a wheeled robot that can draw on magma as fuel for a flamethrower atop its head.
Jump Roller was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Jump Rollers roll back and forth, turning around only when hitting a wall and jumping if Mega Man is near them. If a Jump Roller is in contact with a special invisible field object (named "objJumpRollerFlameField"), it will periodically spew small flames out from the top of its head.
By default, Jump Rollers are blue, but by setting "col = #" via creation code, their colour will change (1 = orange, 2 = green).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 3 | 6 | 3 | 2 | 5 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 1 | 4 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 1 | 3 | 2 | |||||
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