Difference between revisions of "Tricastle"

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|hp=12 (center face)<br>7 * 2 (side faces)
 
|hp=12 (center face)<br>7 * 2 (side faces)
 
|at=3 (contact, platform sides)<br>4 (bomb)
 
|at=3 (contact, platform sides)<br>4 (bomb)
|weak=[[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
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|weak=[[Magnetic Shockwave]], [[Beet Tiller]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Triple Blade]], [[Sakugarne]], [[Salt Water]], [[Plant Barrier]]{{Megamix}}
|category=
+
|category=Bulky, Rocky
|location=
+
|location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Wilys Redemption]]<br>[[Revenge of Tricastle]]<br>[[Tower of Dimentions]]<br>[[The King's Lair]]<br>[[NEO Pit of Pits]]
 
|OffAppear=[[Mega Man 10]]
 
|OffAppear=[[Mega Man 10]]
|MaGMMLAppear=
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|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Tricastle.png]]
 
|sprite=[[File:Tricastle.png]]
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'''Tricastle''' is a midboss from ''[[Mega Man 10]]''. It is a castle robot with three faces.
 
'''Tricastle''' is a midboss from ''[[Mega Man 10]]''. It is a castle robot with three faces.
  
Tricastle is included in the [[Megamix Engine]], and is planned to appear as a devkit midboss in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Tricastle is included in the [[Megamix Engine]], and was available as a devkit midboss for all games created with the engine. Although it went unused in ''[[Make a Good 48 Hour Mega Man Level]]'', it still appears as an NPC in the [[SS Elroy]]'s aquarium, with said aquarium being accessible only via the [[Tamp]] NPC in [[Tier 7 (MaG48HMML)|Tier 7]]. The chances of being teleported to the aquarium increase depending on the number of bolts [[Mega Man]] has. Its spiked platforms were also used as a pseudo-gimmick in the stage [[Robot Recycling Center]].
 +
 
 +
In ''[[Make a Good Mega Man Level 3]]'', Tricastle makes its debut as a midboss, and is found in the entries [[Wilys Redemption]], [[Revenge of Tricastle]], [[Tower of Dimentions]], and [[The King's Lair]]. It also appears in the [[Weapon Tutorials]], and in the [[NEO Pit of Pits]] sublevel "Conveyor the Message".
  
 
==Behavior==
 
==Behavior==
 
The center and side faces of Tricastle have different behaviors:
 
The center and side faces of Tricastle have different behaviors:
*The center face will periodically open its hatch and release two platforms with spiked edges in [[Mega Man|Mega Man's]] direction. Once the center face is defeated, the hatch will be destroyed and the platforms will be released at a more consistent rate.
+
*The center face will periodically open its hatch and release two platforms with spiked edges in Mega Man's direction. Once the center face is defeated, the hatch will be destroyed and the platforms will be released at a more consistent rate.
 
*The side faces will aim their respective cannons to fire bombs that travel in arcs and create damaging explosions upon contact. When a side face is defeated, its cannon will be destroyed.
 
*The side faces will aim their respective cannons to fire bombs that travel in arcs and create damaging explosions upon contact. When a side face is defeated, its cannon will be destroyed.
 
Each face takes turns performing their respective action, with the center face going first, the side face furthest from Mega Man going second, and the side face closest to Mega Man going third. When all three faces are defeated, the battle ends.
 
Each face takes turns performing their respective action, with the center face going first, the side face furthest from Mega Man going second, and the side face closest to Mega Man going third. When all three faces are defeated, the battle ends.
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
 
|buster=1/1/3
 
|buster=1/1/3
|hornet=2
+
|hornet=1
 
|jewel=1
 
|jewel=1
 
|grab=1
 
|grab=1
|triple=1
+
|triple=3
 
|flash=Y
 
|flash=Y
 
|slash=1
 
|slash=1
 
|wheel=2
 
|wheel=2
|sakugarne=4
+
|sakugarne=8
 
|wire=3
 
|wire=3
 
|arrow=2
 
|arrow=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|water=1
 
|water=1
 
|tornado=0
 
|tornado=0
|thunder=2
+
|thunder=3
|magnetic=2
+
|magnetic=4
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|tape=1/1.5/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=0.5
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=0.5
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
===Make a Good 48 Hour Mega Man Level===
+
}}
{{Damagetable48H
+
===Make a Good 48 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable48HM
 
|buster=1/1/3
 
|buster=1/1/3
 
|flame=2
 
|flame=2
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|snake=2
 
|snake=2
 
|tengu=1/1/2
 
|tengu=1/1/2
|water=2
+
|water=4
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 10 Enemies]]
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Bulky Enemies]][[Category:Rocky Enemies]]

Latest revision as of 21:06, 19 September 2024

Tricastle
Information
In-Game Information
HP: 12 (center face)
7 * 2 (side faces)
Attack Damage: 3 (contact, platform sides)
4 (bomb)
Weakness(es): Magnetic Shockwave, Beet Tiller, Rec Can, Banshee Wail3
Triple Blade, Sakugarne, Salt Water, Plant BarrierMegamix Only
Category: Bulky, Rocky
Location(s): MaGMML3:
Weapon Tutorials
Wilys Redemption
Revenge of Tricastle
Tower of Dimentions
The King's Lair
NEO Pit of Pits
Misc. Information
Japanese Name: Trio de Toride
Script: トリオデトリデ
Romaji: Torio De Toride
Programmer(s): Fabian
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML3 (Midboss, NPC)
MaG48HMML (NPC)
Megamix Engine
Tricastle.png
"A big casttle [sic] composed of three eyes, the central eye has 12hp, and the other two 7hp. he will open his gate to throw platforms that the player must use to damage the higher eyes. His high eyes control cannons that aim at the player."
―Note in Tricastle's code, Megamix Engine

Tricastle is a midboss from Mega Man 10. It is a castle robot with three faces.

Tricastle is included in the Megamix Engine, and was available as a devkit midboss for all games created with the engine. Although it went unused in Make a Good 48 Hour Mega Man Level, it still appears as an NPC in the SS Elroy's aquarium, with said aquarium being accessible only via the Tamp NPC in Tier 7. The chances of being teleported to the aquarium increase depending on the number of bolts Mega Man has. Its spiked platforms were also used as a pseudo-gimmick in the stage Robot Recycling Center.

In Make a Good Mega Man Level 3, Tricastle makes its debut as a midboss, and is found in the entries Wilys Redemption, Revenge of Tricastle, Tower of Dimentions, and The King's Lair. It also appears in the Weapon Tutorials, and in the NEO Pit of Pits sublevel "Conveyor the Message".

Behavior

The center and side faces of Tricastle have different behaviors:

  • The center face will periodically open its hatch and release two platforms with spiked edges in Mega Man's direction. Once the center face is defeated, the hatch will be destroyed and the platforms will be released at a more consistent rate.
  • The side faces will aim their respective cannons to fire bombs that travel in arcs and create damaging explosions upon contact. When a side face is defeated, its cannon will be destroyed.

Each face takes turns performing their respective action, with the center face going first, the side face furthest from Mega Man going second, and the side face closest to Mega Man going third. When all three faces are defeated, the battle ends.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 1 1 1 3 Y 1 2 8 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 0 3 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
1/1.5/Y 1 1/2/3 4 4/3 4 0.5 0.5 0.5 3 3/1 0.5
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes