Difference between revisions of "Gamarn and Gamadayu"
From Make a Good Mega Man Level Contest
Brash Buster (talk | contribs) (Created page with "{{enemy |name=Gamarn and Gamadayu |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=ガマーンとガマダユウ |r...") |
Brash Buster (talk | contribs) m |
||
| Line 12: | Line 12: | ||
|hp=15 | |hp=15 | ||
|at=6 (contact)<br>2 (bomb)<br>4 (bomb explosion)<br>3 (laser) | |at=6 (contact)<br>2 (bomb)<br>4 (bomb explosion)<br>3 (laser) | ||
| − | |weak=[[Sakugarne]]{{2}}<br> | + | |weak=[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
| − | |category= | + | |category=Bulky, Nature |
|location='''MaGMML2:'''<br>[[Quirky Unconsistent Incomprehensible Nonsensical Track]]<br>[[Colorful Hall]]<br>[[AD 2101]]<br>[[Lava Factory]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[Quirky Unconsistent Incomprehensible Nonsensical Track]]<br>[[Colorful Hall]]<br>[[AD 2101]]<br>[[Lava Factory]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | ||
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| Line 33: | Line 33: | ||
{{Damagetable1 | {{Damagetable1 | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |metal= | + | |metal=3 |
| − | |gemini= | + | |gemini=5 |
|solar=2 | |solar=2 | ||
|top=3 | |top=3 | ||
| Line 45: | Line 45: | ||
{{Damagetable2 | {{Damagetable2 | ||
|buster=1/1/3<br>1/1/3 | |buster=1/1/3<br>1/1/3 | ||
| − | |hornet=2<br> | + | |hornet=2<br>1 |
|jewel=1<br>1 | |jewel=1<br>1 | ||
|grab=1<br>1 | |grab=1<br>1 | ||
| − | |triple=1<br> | + | |triple=1<br>3 |
|flash=Y<br>Y | |flash=Y<br>Y | ||
|slash=1<br>1 | |slash=1<br>1 | ||
| − | |wheel=2<br> | + | |wheel=2<br>3 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
| Line 64: | Line 64: | ||
|tornado=2 | |tornado=2 | ||
|thunder=2 | |thunder=2 | ||
| − | |magnetic= | + | |magnetic=4 |
| − | |ice= | + | |ice=5 |
|break=2 | |break=2 | ||
|notes=}} | |notes=}} | ||
| Line 78: | Line 78: | ||
{{Damagetable48H | {{Damagetable48H | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |flame= | + | |flame=4 |
|rain=2 | |rain=2 | ||
|spark=0 | |spark=0 | ||
|snake=2 | |snake=2 | ||
|tengu=1/1/2 | |tengu=1/1/2 | ||
| − | |water= | + | |water=4 |
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| Line 97: | Line 97: | ||
|notes=}} | |notes=}} | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 6 Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]] |
Revision as of 01:21, 23 September 2018
| Gamarn and Gamadayu | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Gamarn and Gamadayu are a collective midboss from Mega Man 6. Gamarn (the frog) is a tank robot that attacks alongside its pilot, Gamadayu (the humanoid robot).
Gamarn and Gamadayu were first made available in the devkit for Make a Good Mega Man Level 2, where they appeared in the entries Quirky Unconsistent Incomprehensible Nonsensical Track, Colorful Hall, AD 2101, and Lava Factory, as well as the Wily stage Inner Sanctum, the Tier X stage Null and Void, and the Pit of Pits sub-level "You Gotta Be Kitten Me".
Contents
Behavior
Gamarn and Gamadayu will randomly choose between one of two attacks:
- Gamadayu will throw two bombs in arcs, which create harmful explosions upon hitting the ground. Mega Man can safely avoid these explosions by standing between where the two bombs land.
- Gamarn will fire a laser straight forward, which Mega Man can jump over or slide under.
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 5 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
| Other Notes | ||||||||
Make a Good Mega Man Level 2
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 1/1/3 |
2 1 |
1 1 |
1 1 |
1 3 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 2 | 2 | 4 | 5 | 2 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
