Difference between revisions of "Bubukan"
From Make a Good Mega Man Level Contest
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| − | |programmer= | + | |programmer=[[Entity1037]] |
|artist= | |artist= | ||
|hp=4 (Bubukan)<br>1 (pole) | |hp=4 (Bubukan)<br>1 (pole) | ||
|at=4 (contact)<br>2 (pole) | |at=4 (contact)<br>2 (pole) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category= | |category= | ||
|location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void]] | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void]] | ||
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|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
Revision as of 10:31, 3 November 2018
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| Artwork by Capcom | |||||||||||||||||||||||||||||||
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- "The base of their pole vault is invulnerable to attack and shields them while they charge Mega Man. The pole vault can be destroyed once the Bubukan dismount."
- ―Note in Bubukan's code, Megamix Engine
Bubukan is an enemy from Mega Man 3. It's a pole-vaulting robot with a spring for a torso.
Bubukan was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Something Original, and Jungle Base, as well as the Tier X stage Null and Void.
Contents
Behavior
Bubukan will run forward. When they get close enough, they will leap from their pole vault, then continue running in Mega Man's direction.
By default, Bubukans are orange, but by setting "col = 1" in creation code, they will turn red.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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