Difference between revisions of "Flower Presenter"
Spin Attaxx (talk | contribs) (Created page with "{{enemy |name=Flower Presenter |image= |caption= |jname= |script=フラワープレゼンター |romaji=Furawā Purezentā |altname= |designer= |programmer=SnoruntPyro |ar...") |
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Revision as of 22:45, 17 May 2021
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- "An enemy from Hornet Man's stage. It will stay still until Mega Man gets close, on which it will launch out a flower missile that homes in on the player. It reloads after a short cooldown."
- ―Note in Flower Presenter's code, Megamix Engine
Flower Presenter is an enemy from Mega Man 9. It is a flowerpot-shaped robot that fires homing missiles resembling plants.
Flower Presenter was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Flower Presenter sits in place waiting for Mega Man to get close to it, at which point it launches a flower missile that follows him constantly. The missile can only change directions eight times before harmlessly self-destructing, though they constantly reload their flowers and will fire them for as long as Mega Man is close enough.
By default, Flower Presenters fire margheritas, but by setting "flower = #" in a Flower Presenter's creation code, the plant it uses will change (1 = a tulip, 2 = a cactus).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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