Difference between revisions of "Pickelman Dada"
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{{enemy | {{enemy | ||
| − | |name=Pickelman | + | |name=Pickelman Dada |
|image=[[File:PickelmanDadaArt.png|Artwork by Capcom]] | |image=[[File:PickelmanDadaArt.png|Artwork by Capcom]] | ||
|caption=Artwork by Capcom | |caption=Artwork by Capcom | ||
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}} | }} | ||
{{quote|A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement.|Note in Pickelman Dada's code|[[Megamix Engine]]}} | {{quote|A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement.|Note in Pickelman Dada's code|[[Megamix Engine]]}} | ||
| − | '''Pickelman | + | '''Pickelman Dada''' is an enemy from ''[[Mega Man III]]''. It is a [[Picket Man]] riding a large machine reminiscent of a jackhammer, and also of the [[Dada]] enemy. Despite its appearance, it acts more like a [[Pickelman Bull]], and although it is slightly smaller, it has over twice as much health. |
Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | ||
Revision as of 13:23, 19 September 2018
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- "A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement."
- ―Note in Pickelman Dada's code, Megamix Engine
Pickelman Dada is an enemy from Mega Man III. It is a Picket Man riding a large machine reminiscent of a jackhammer, and also of the Dada enemy. Despite its appearance, it acts more like a Pickelman Bull, and although it is slightly smaller, it has over twice as much health.
Pickelman Dada is one of the new enemies available in the Megamix Engine, and is planned to be a devkit enemy for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Pickelman Dadas will move back and forth, turning around when they reach a ledge. They periodically stop moving before starting again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 8 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 2 | 2 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
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