Difference between revisions of "Tom Boy"
From Make a Good Mega Man Level Contest
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|weak=[[Top Spin]], [[Thunder Wool]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Top Spin]], [[Thunder Wool]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML2:'''<br>[[Guts Man's Asteroid]]<br>[[The Pit of Pits]]<br>[[Null and Void]] | + | |location='''MaGMML2:'''<br>[[Guts Man's Asteroid]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 4]] | |OffAppear=[[Mega Man 4]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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Tom Boy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. | Tom Boy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. | ||
| − | Tom Boy returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Guts Man's Asteroid]], as well as the [[The Pit of Pits|Pit of Pits]] sub-levels "Night of Semiramis" and "Reserved Forest", and in [[Null and Void]]. | + | Tom Boy returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Guts Man's Asteroid]], as well as the [[The Pit of Pits|Pit of Pits]] sub-levels "Night of Semiramis" and "Reserved Forest", and in [[Null and Void (MaGMML2)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 17:24, 8 March 2020
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Tom Boy is an enemy from Mega Man 4. It is a small robot modeled after a Slinky.
Tom Boy was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game.
Tom Boy returned in Make a Good Mega Man Level 2, where it appeared in the entry Guts Man's Asteroid, as well as the Pit of Pits sub-levels "Night of Semiramis" and "Reserved Forest", and in Null and Void.
Contents
Behavior
Tom Boys will slowly move forwards, turning around if they hit a wall. If a Tom Boy detects a ledge with lower ground close to it, it will drop down; otherwise, it will turn around.
Damage Table
Make a Good Mega Man Level
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1 1 |
1 1 |
2 2 |
6 3 |
3 0.5 |
1 3 |
1/1/4 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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