Difference between revisions of "Rabbiton"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m (Behavior)
m
Line 8: Line 8:
 
|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[Entity1037]]
 
|artist=
 
|artist=
 
|hp=3
 
|hp=3
 
|at=3 (contact)
 
|at=3 (contact)
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Sakugarne]]{{2}}<br>[[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]] [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
|category=
+
|category=Nature
 
|location='''MaGMML2:'''<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Reality Core]]
 
|location='''MaGMML2:'''<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Reality Core]]
 
|OffAppear=[[Mega Man 8]]<br>[[Mega Man & Bass]]
 
|OffAppear=[[Mega Man 8]]<br>[[Mega Man & Bass]]
Line 34: Line 34:
 
{{Damagetable1
 
{{Damagetable1
 
|buster=1/1/3
 
|buster=1/1/3
|metal=1
+
|metal=3
 
|gemini=1
 
|gemini=1
 
|solar=2
 
|solar=2
Line 52: Line 52:
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>2
+
|wheel=2<br>3
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
Line 66: Line 66:
 
|thunder=2
 
|thunder=2
 
|magnetic=2
 
|magnetic=2
|ice=2
+
|ice=3
 
|break=2
 
|break=2
 
|notes=}}
 
|notes=}}
Line 79: Line 79:
 
{{Damagetable48H
 
{{Damagetable48H
 
|buster=1/1/3
 
|buster=1/1/3
|flame=2
+
|flame=4
 
|rain=2
 
|rain=2
 
|spark=0
 
|spark=0
Line 101: Line 101:
 
*The sprites Rabbiton uses in ''MaGMML2'' come from ''Rockman 8 Famicom'', a fangame that recreates ''Mega Man 8'' in the style of the NES Mega Man games. In the Megamix Engine, it uses original sprites instead.
 
*The sprites Rabbiton uses in ''MaGMML2'' come from ''Rockman 8 Famicom'', a fangame that recreates ''Mega Man 8'' in the style of the NES Mega Man games. In the Megamix Engine, it uses original sprites instead.
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 8 Enemies]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 8 Enemies]][[Category:Nature Enemies]]

Revision as of 19:26, 23 September 2018

Rabbiton
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 3 (contact)
Weakness(es): Sakugarne2
Ice Wall3
Flame Mixer, Concrete Shot48H
Metal Blade, Top Spin, Black Hole Bomb, Wheel Cutter Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Nature
Location(s): MaGMML2:
But It Lacked the Depth to Convince Me That This is Really Hell
Reality Core
Misc. Information
Script: ラビトン
Romaji: Rabiton
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 8
Mega Man & Bass
MaGMML Game Appearances: MaGMML2 (Enemy)
Rockman 8 Famicom, MaGMML2Megamix Engine
"bro, you can't skate in place. That's silly. This is a very serious fan project, obviously."
―Note in Rabbiton's code, Megamix Engine

Rabbiton is an enemy from Mega Man 8. It is an ice-skating robotic rabbit.

Rabbiton was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry But It Lacked the Depth to Convince Me That This is Really Hell, as well as the Wily stage Reality Core.

Behavior

Rabbiton will initially skate forward, turning around if it hits a wall. It will periodically choose between one of two actions before skating again:

  • Jump in the air and twirl.
  • Turn around to face Mega Man. Rabbiton is more likely to do this if it's facing away from Mega Man.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 2 2 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The sprites Rabbiton uses in MaGMML2 come from Rockman 8 Famicom, a fangame that recreates Mega Man 8 in the style of the NES Mega Man games. In the Megamix Engine, it uses original sprites instead.