Difference between revisions of "Monking"
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|altname=Mecha Monkey (''Mega Man 2'' US instruction manual) | |altname=Mecha Monkey (''Mega Man 2'' US instruction manual) | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[SnoruntPyro]] |
|artist= | |artist= | ||
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|OffAppear=[[Mega Man 2]] | |OffAppear=[[Mega Man 2]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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|appear2= | |appear2= | ||
|sprite=[[File:Monking.png]] | |sprite=[[File:Monking.png]] | ||
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| + | ==Related Enemies== | ||
| + | *[[Monking]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Primate Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Primate Enemies]] | ||
Revision as of 10:23, 24 October 2018
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- "This enemy will fly up until it reaches a platform, after some time or if megaman gets close, it will jump on the platform and jump towards megaman"
- ―Note in Monking's code, Megamix Engine
Monking is an enemy from Mega Man 2. It is a heavy ape robot that hangs on platforms.
Monking was first made available in the devkit for the original Make a Good Mega Man Level contest, but it did not appear anywhere in that game. It returned in Make a Good Mega Man Level 2, still not appearing in any entries, with its only presence being the Pit of Pits mini-stage "Magic Crash-Pit Ride".
Contents
Behavior
Monkings cannot be seen at first, but when Mega Man gets close enough, it will appear and rise up. If it finds a solid surface, it will latch on, and jump above it shortly after. Monking will then jump towards Mega Man periodically.
Damage Table
Make a Good Mega Man Level
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2 3 |
4 1 |
2 2 |
3 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 3 | 1 | 2 | 2 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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