Koopa Hopper

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Koopa Hopper
Information
In-Game Information
HP: 12
Attack Damage: 8 (contact)
2 (projectile)
Weakness(es): Sakugarne
Location(s): MaGMML2:
SMB3
Reality Core
Misc. Information
Designer(s): Lizardcommando
Programmer(s): Renhoek
Artist(s): Lizardcommando
Series Information
MaGMML Game Appearances: MaGMML2 (Enemy)
KoopaHopper.png

Koopa Hopper is an enemy from Make a Good Mega Man Level 2, found in SMB3 and the Wily stage Reality Core. It is a mecha decorated with Bowser motifs and piloted by a Koopa Joe.

Behavior

Koopa Hoppers are reskinned Sniper Armors, and act identically to their unmodified versions. They jump towards Mega Man while taking long pauses between each jump, and will shoot a spread of projectiles if Mega Man is on the ground when they land. If a Koopa Hopper is destroyed, it will drop a Koopa Joe.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 2 1 1 1 Y 1 2 4 1 2
Other Notes


Related Enemies