Wandering Head

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Wandering Head
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
Weakness(es): Spark Chaser, Mix Tape, Power Line3
Concrete Shot48H
Wire AdaptorMegamix Only
Category: Bird
Location(s): MaGMML3:
The Warped Void
Deserted Sector G-009
NEO Pit of Pits
MaG48HMML:
Weapon Tutorials
Sonic Man's Spaceship
Outer Excavation
Misc. Information
Script: ワンダリンヘッド
Romaji: Wandarin Heddo
Programmer(s): Spin Attaxx, Fabian
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
WanderingHead.png

Wandering Head is an enemy from Mega Man V. It is a robot resembling a bird's head that bounces off of walls.

Wandering Head was first available with the release of the Megamix Engine, and thusly appeared in the devkits for every game using the engine. The first such game to use Wandering Head was Make a Good 48 Hour Mega Man Level, where it appeared in the entries Sonic Man's Spaceship and Outer Excavation, as well as the game's Weapon Tutorials. It returned in Make a Good Mega Man Level 3 for the entry The Warped Void, the Tier X level Deserted Sector G-009 (albeit slightly modified), and the NEO Pit of Pits sublevels "Revenge of (Annoyed Grunt)" and "Under My Control".

Behavior

Wandering Heads, true to their name, merely fly around diagonally, bouncing off of solid surfaces. A user can change how fast they move by setting the moveSpeed variable with creation code.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes