Difference between revisions of "Bubukan"
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|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category= | |category= | ||
| − | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void]] | + | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 3]] | |OffAppear=[[Mega Man 3]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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}} | }} | ||
{{quote|The base of their pole vault is invulnerable to attack and shields them while they charge Mega Man. The pole vault can be destroyed once the Bubukan dismount.|Note in Bubukan's code|[[Megamix Engine]]}} | {{quote|The base of their pole vault is invulnerable to attack and shields them while they charge Mega Man. The pole vault can be destroyed once the Bubukan dismount.|Note in Bubukan's code|[[Megamix Engine]]}} | ||
| − | '''Bubukan''' is an enemy from ''[[Mega Man 3]]''. It | + | '''Bubukan''' is an enemy from ''[[Mega Man 3]]''. It is a pole-vaulting robot with a spring for a torso. |
| − | Bubukan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Something Original]], and [[Jungle Base]], as well as | + | Bubukan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Something Original]], and [[Jungle Base]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| − | Bubukan will run forward. When | + | Bubukan will run forward. When it gets close enough, it will leap from its pole vault, then continue running in [[Mega Man]]'s direction. |
By default, Bubukans are orange, but by setting "col = 1" in creation code, they will turn red. | By default, Bubukans are orange, but by setting "col = 1" in creation code, they will turn red. | ||
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|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 56: | Line 58: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 68: | Line 72: | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 81: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 87: | Line 95: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 96: | Line 106: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 21:36, 9 March 2020
| Bubukan | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
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- "The base of their pole vault is invulnerable to attack and shields them while they charge Mega Man. The pole vault can be destroyed once the Bubukan dismount."
- ―Note in Bubukan's code, Megamix Engine
Bubukan is an enemy from Mega Man 3. It is a pole-vaulting robot with a spring for a torso.
Bubukan was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Something Original, and Jungle Base, as well as in Null and Void.
Contents
Behavior
Bubukan will run forward. When it gets close enough, it will leap from its pole vault, then continue running in Mega Man's direction.
By default, Bubukans are orange, but by setting "col = 1" in creation code, they will turn red.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
| Other Notes | ||||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||