Difference between revisions of "Choker Oh"
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|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category=Semi Bulky | |category=Semi Bulky | ||
| − | |location= | + | |location='''MaGMML: Episode Zero:'''<br>[[Forgotten Fortress: The Lab]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:ChokerOh.png]] | |sprite=[[File:ChokerOh.png]] | ||
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'''Choker Oh''' is an enemy from ''[[Mega Man 6]]''. It is a robot with heat sensors and a [[Guts Man]]-like head. | '''Choker Oh''' is an enemy from ''[[Mega Man 6]]''. It is a robot with heat sensors and a [[Guts Man]]-like head. | ||
| − | Choker Oh was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but it did not appear anywhere in that game. | + | Choker Oh was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but it did not appear anywhere in that game. After further being absent from the ''[[MaGMML3 Judge Application Levels]]'', ''[[Make a Good 24 Hour Mega Man Level]]'', and ''[[Make a Good Mega Man Level Remastered]]'', Choker Oh finally made its ''MaGMML'' series debut in ''[[Make a Good Mega Man Level: Episode Zero]]'', found only in [[Forgotten Fortress: The Lab]]. |
==Behavior== | ==Behavior== | ||
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==Trivia== | ==Trivia== | ||
| − | * | + | *Up until the release of ''Episode Zero'', Choker Oh had the "honor" of being the only pre-[[Megamix Engine]] enemy to have never appeared in any ''MaGMML'' production (not counting devkit asset showcases). |
| − | **When not counting altered versions of devkit enemies, it | + | **When not counting altered versions of devkit enemies, it formerly shared this dubious honor with [[Giant Metall]] from ''[[Mega Man 3]]''. |
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]] | ||
Revision as of 02:17, 12 May 2021
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Choker Oh is an enemy from Mega Man 6. It is a robot with heat sensors and a Guts Man-like head.
Choker Oh was first made available in the devkit for Make a Good Mega Man Level 2, but it did not appear anywhere in that game. After further being absent from the MaGMML3 Judge Application Levels, Make a Good 24 Hour Mega Man Level, and Make a Good Mega Man Level Remastered, Choker Oh finally made its MaGMML series debut in Make a Good Mega Man Level: Episode Zero, found only in Forgotten Fortress: The Lab.
Contents
Behavior
Choker Ohs will stand still, firing projectiles at a steady rate. If they notice a damaging projectile approaching them, they will jump towards Mega Man.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
| Other Notes | ||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 3 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- Up until the release of Episode Zero, Choker Oh had the "honor" of being the only pre-Megamix Engine enemy to have never appeared in any MaGMML production (not counting devkit asset showcases).
- When not counting altered versions of devkit enemies, it formerly shared this dubious honor with Giant Metall from Mega Man 3.