Difference between revisions of "Monking"

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(Created page with "{{enemy |name=Monking |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=モンキング |romaji=Monkingu |altname=Mecha Monkey...")
 
 
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|altname=Mecha Monkey (''Mega Man 2'' US instruction manual)
 
|altname=Mecha Monkey (''Mega Man 2'' US instruction manual)
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[snoruntpyro]]
 
|artist=
 
|artist=
 
|hp=3
 
|hp=3
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Gemini Laser]], [[Top Spin]], [[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Grab Buster]]{{2}}<br>[[Laser Trident]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|category=Nature, Primate
 
|category=Nature, Primate
|location='''MaGMML2:'''<br>[[The Pit of Pits]]
+
|location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Red Mountain]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Cryonics Lab]]
|OffAppear=[[Mega Man 2]]
+
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
|appear=
 
 
|appear2=
 
|appear2=
 
|sprite=[[File:Monking.png]]
 
|sprite=[[File:Monking.png]]
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'''Monking''' is an enemy from ''[[Mega Man 2]]''. It is a heavy ape robot that hangs on platforms.
 
'''Monking''' is an enemy from ''[[Mega Man 2]]''. It is a heavy ape robot that hangs on platforms.
  
Monking was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game. It returned in ''[[Make a Good Mega Man Level 2]]'', still not appearing in any entries, with its only presence being the [[The Pit of Pits|Pit of Pits]] mini-stage "Magic Crash-Pit Ride".
+
Monking was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. It returned in ''[[Make a Good Mega Man Level 2]]'', still not appearing in any entries, with its only presence being the [[The Pit of Pits|Pit of Pits]] mini-stage "Magic Crash-Pit Ride". Monking's luck would finally turn around with ''[[Make a Good 48 Hour Mega Man Level]]'', in which it appeared in the entry [[Cryonics Lab]].
 +
 
 +
In ''[[Make a Good Mega Man Level 3]]'', Monking appeared in the entry [[Red Mountain]], and the [[NEO Pit of Pits]] sublevels "Time Is Monkey" and "Year of the Monking".
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
===Make a Good Mega Man Level===
+
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
|buster=1/1/3<br>1/1/3
+
|buster=1/1/3
|metal=2<br>3
+
|metal=3
|gemini=4<br>1
+
|gemini=1
|solar=2<br>2
+
|solar=2
|top=3<br>3
+
|top=3
|wool=2<br>0.5
+
|wool=0.5
|black=1<br>3
+
|black=3
|phar=1/1/4<br>1/5
+
|phar=1/5
|magic=3<br>2
+
|magic=2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 +
}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
 
|buster=1/1/3<br>1/1/3
 
|buster=1/1/3<br>1/1/3
|hornet=2<br>2
+
|hornet=1<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
|grab=1<br>1
+
|grab=3<br>1
 
|triple=1<br>1
 
|triple=1<br>1
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>3
+
|wheel=1<br>3
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|laser=3
 
|laser=3
 
|water=1
 
|water=1
|tornado=2
+
|tornado=4
|thunder=2
+
|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=3
 
|ice=3
 
|break=2
 
|break=2
|notes=}}
+
|tape=2/3/Y
 +
|lantern=2
 +
|prismatic=1/2/3
 +
|beet=1
 +
|rec=5/4
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=1
 +
|shoes=1
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|beat=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
 +
==Related Enemies==
 +
*[[Returning Monking]]
 +
*[[Monkikki]]
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Primate Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Primate Enemies]]

Latest revision as of 18:09, 7 February 2025

Monking
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 4 (contact)
Weakness(es): Grab Buster2
Laser Trident, Ice Wall, Rec Can3
Flame Mixer48H
Metal Blade, Wheel Cutter, Plant BarrierMegamix Only
Category: Nature, Primate
Location(s): MaGMML2:
The Pit of Pits
MaGMML3:
Red Mountain
NEO Pit of Pits
MaG48HMML:
Cryonics Lab
Misc. Information
Script: モンキング
Romaji: Monkingu
Alt. Name(s): Mecha Monkey (Mega Man 2 US instruction manual)
Programmer(s): snoruntpyro
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
Monking.png
"This enemy will fly up until it reaches a platform, after some time or if megaman gets close, it will jump on the platform and jump towards megaman"
―Note in Monking's code, Megamix Engine

Monking is an enemy from Mega Man 2. It is a heavy ape robot that hangs on platforms.

Monking was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. It returned in Make a Good Mega Man Level 2, still not appearing in any entries, with its only presence being the Pit of Pits mini-stage "Magic Crash-Pit Ride". Monking's luck would finally turn around with Make a Good 48 Hour Mega Man Level, in which it appeared in the entry Cryonics Lab.

In Make a Good Mega Man Level 3, Monking appeared in the entry Red Mountain, and the NEO Pit of Pits sublevels "Time Is Monkey" and "Year of the Monking".

Behavior

Monkings cannot be seen at first, but when Mega Man gets close enough, it will appear and rise up. If it finds a solid surface, it will latch on, and jump above it shortly after. Monking will then jump towards Mega Man periodically.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 0.5 3 1/5 2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
1
2
1
1
3
1
1
1
Y
Y
1
1
1
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 3 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 2 1/2/3 1 5/4 4 0.5 1 1 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Related Enemies