Difference between revisions of "Shigaraky"
From Make a Good Mega Man Level Contest
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[Entity1037]] | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[Entity1037]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=2{{1}}<br>4{{2}}{{3}} | |hp=2{{1}}<br>4{{2}}{{3}} | ||
|at=4 (contact)<br>3 (ball) | |at=4 (contact)<br>3 (ball) | ||
| − | |weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br> | + | |weak=[[Magic Card]]{{1}}<br>[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}} |
|category=Semi Bulky, Nature | |category=Semi Bulky, Nature | ||
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] | ||
| Line 42: | Line 42: | ||
|phar=2/2/3<br>1/5 | |phar=2/2/3<br>1/5 | ||
|magic=3<br>2 | |magic=3<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=3 | ||
| + | |gemini=3 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 52: | Line 69: | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
|slash=1<br>1 | |slash=1<br>1 | ||
| − | |wheel=2<br> | + | |wheel=2<br>3 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 68: | Line 87: | ||
|ice=3 | |ice=3 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 96: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
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|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]] | ||
Revision as of 13:44, 26 October 2019
| Shigaraky | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "A robot tanuki that fires large spheres from a hatch down below. Obvious joke is obvious."
- ―Note in Shigaraky's code, Megamix Engine
Shigaraky is an enemy from Mega Man 6. It is a tanuki robot built by Dr. Wily.
Shigaraky was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. Make a Good Mega Man Level Remastered would later include them in the remastered Wily stage Flashback Database.
Shigaraky returned in Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility and Escape Sequence, as well as the Wily stage Reality Core.
Contents
Behavior
Shigarakys will sit still, periodically firing a bouncing ball.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 3 |
2 3 |
2 2 |
0 3 |
1 0.5 |
1 3 |
2/2/3 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 3 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 3 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||