Difference between revisions of "Shigaraky"
From Make a Good Mega Man Level Contest
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|programmer=[[SnoruntPyro]]{{1}}<br>[[Entity1037]]{{2}}{{3}} | |programmer=[[SnoruntPyro]]{{1}}<br>[[Entity1037]]{{2}}{{3}} | ||
|artist= | |artist= | ||
| − | |hp= | + | |hp=4 |
|at=4 (contact)<br>3 (ball) | |at=4 (contact)<br>3 (ball) | ||
| − | |weak= | + | |weak=[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}} |
|category=Semi Bulky, Nature | |category=Semi Bulky, Nature | ||
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] | ||
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Shigaraky.png]] | |sprite=[[File:Shigaraky.png]] | ||
| Line 31: | Line 31: | ||
==Damage Table== | ==Damage Table== | ||
| − | ===Make a Good Mega Man Level=== | + | ===Make a Good Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable1M |
| − | |buster= | + | |buster=1/1/3 |
| − | |metal= | + | |metal=3 |
| − | |gemini= | + | |gemini=3 |
| − | |solar= | + | |solar=2 |
| − | |top= | + | |top=3 |
| − | |wool= | + | |wool=0.5 |
| − | |black= | + | |black=3 |
| − | |phar= | + | |phar=1/5 |
| − | |magic= | + | |magic=2 |
| − | |notes= | + | |notes= |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level Remastered=== | ===Make a Good Mega Man Level Remastered=== | ||
{{Damagetable1R | {{Damagetable1R | ||
| Line 59: | Line 58: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 69: | Line 67: | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
|slash=1<br>1 | |slash=1<br>1 | ||
| − | |wheel= | + | |wheel=3<br>3 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 89: | Line 86: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 98: | Line 94: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 107: | Line 102: | ||
|snake=2 | |snake=2 | ||
|tengu=1/1/2 | |tengu=1/1/2 | ||
| − | |water= | + | |water=3 |
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 16:06, 20 May 2021
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "A robot tanuki that fires large spheres from a hatch down below. Obvious joke is obvious."
- ―Note in Shigaraky's code, Megamix Engine
Shigaraky is an enemy from Mega Man 6. It is a tanuki robot built by Dr. Wily.
Shigaraky was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. Make a Good Mega Man Level Remastered would later include them in the remastered Wily stage Flashback Database.
Shigaraky returned in Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility and Escape Sequence, as well as the Wily stage Reality Core.
Contents
Behavior
Shigarakys will sit still, periodically firing a bouncing ball.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 3 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
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1 3 |
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Y Y |
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4 4 |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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