Difference between revisions of "Escaroo"
From Make a Good Mega Man Level Contest
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 4 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mega Man 4 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]] | ||
Revision as of 00:41, 5 June 2021
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- "Big robot snail that aims bombs and his own eyes at Megaman"
- ―Note in Escaroo's code, Megamix Engine
Escaroo is a midboss from Mega Man 4. It is a giant snail robot with detachable eyes.
Escaroo was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Poorly Named Level and Cursor Curse.
Contents
Behavior
Escaroo will randomly pick between one of two attacks:
- Fire a bomb in an arc, creating a harmful explosion upon contact.
- Detatch its eyes and ram them into Mega Man before sending them back to its eye stalks.
Escaroo can only be damaged by hitting its eyes when they're open.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 5 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
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4 4 |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 4 | 5 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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