Difference between revisions of "Pointan"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
|||
| Line 12: | Line 12: | ||
|hp=3 (Pointan)<br>4 (windows) | |hp=3 (Pointan)<br>4 (windows) | ||
|at=2 (contact, windows) | |at=2 (contact, windows) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Hornet Chaser]] [[Sakugarne]], [[Wire Adaptor | + | |weak=[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Hornet Chaser]], [[Sakugarne]], [[Wire Adaptor]], [[Power Stone]], [[Plant Barrier]]{{Megamix}} |
|category=Floating | |category=Floating | ||
|location= | |location= | ||
| Line 35: | Line 35: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 45: | Line 45: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 59: | Line 60: | ||
|wire=3 | |wire=3 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 67: | Line 69: | ||
|water=1 | |water=1 | ||
|tornado=5 | |tornado=5 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 78: | Line 81: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 90: | Line 94: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 99: | Line 104: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Trivia== | ==Trivia== | ||
| − | *The ''[[Make a Good Mega Man Level 2]]'' boss [[Cursor]] uses the same sprites as Pointan. | + | *The ''[[Make a Good Mega Man Level 2]]'' boss [[Cursor]] uses the same sprites as Pointan. Its [[CD]] in ''[[Make a Good Mega Man Level: Episode Zero]]'' further specifies it as being a modified Pointan in-universe. |
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Floating Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Floating Enemies]] | ||
Revision as of 20:25, 19 May 2021
| Pointan | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
- "This cursor enemy will cycle through 3 patterns, once he finishes he will move to his inital position and start over."
- ―Note in Pointan's code, Megamix Engine
Pointan is an enemy from Mega Man 10. It is a blue robot shaped like a computer's default mouse pointer.
Pointan is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Pointan will drag outlines to form rectangles that turn into windows that fly either horizontally or vertically, one at a time. It cycles through three specific shapes, returning to its spawning point every three times it makes windows. The pattern consists of the following, in order:
- A 2x2 square, with the windows alternating between moving down and moving in whatever direction Mega Man was facing when they were spawned. This is the default starting shape.
- A 4-window column, with the windows moving in whatever direction Mega Man was facing when they were spawned.
- A 4-window row, with the windows moving downward.
Creation code can be used to change which shape Pointan starts with (initialPattern = 1 for the column, initialPattern = 2 for the row)
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 5 | 3 | 2 | 2 | 2 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 4 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- The Make a Good Mega Man Level 2 boss Cursor uses the same sprites as Pointan. Its CD in Make a Good Mega Man Level: Episode Zero further specifies it as being a modified Pointan in-universe.