Difference between revisions of "Gyoraibo"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
Line 15: Line 15:
 
|category=Aquatic
 
|category=Aquatic
 
|location='''MaGMML2:'''<br>[[Ruined Lab]]<br>[[Outer Space]]
 
|location='''MaGMML2:'''<br>[[Ruined Lab]]<br>[[Outer Space]]
|OffAppear=[[Mega Man 3]]
+
|OffAppear=[[Mega Man 3]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Gyoraibo.png]]
 
|sprite=[[File:Gyoraibo.png]]
Line 26: Line 26:
  
 
==Behavior==
 
==Behavior==
Gyoraibos will swim forwards. If a Gyoraibo aligns with [[Mega Man|Mega Man's]] Y-axis, it will fire a missile upward and quickly swim away.
+
Gyoraibos will swim forwards. If a Gyoraibo aligns with [[Mega Man]]'s Y-axis, it will fire a missile upward and quickly swim away.
  
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
Line 40: Line 40:
 
|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
|hornet=2<br>2
+
|hornet=1<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
 
|grab=1<br>1
 
|grab=1<br>1
Line 50: Line 51:
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>2
+
|wheel=1<br>2
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 62: Line 64:
 
|water=1
 
|water=1
 
|tornado=4
 
|tornado=4
|thunder=2
+
|thunder=3
 
|magnetic=3
 
|magnetic=3
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
Line 73: Line 76:
 
|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 85: Line 89:
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
Line 94: Line 99:
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
==Trivia==
 
==Trivia==

Revision as of 15:36, 18 May 2021

Gyoraibo
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 6 (contact)
2 (missile)
4 (missile explosion)
Weakness(es): Sakugarne2
Tornado Blow, Magnetic Shockwave3
Concrete Shot48H
Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Aquatic
Location(s): MaGMML2:
Ruined Lab
Outer Space
Misc. Information
Script: ギョライボウ
Romaji: Gyoraibou
Programmer(s): Unconfirmed
Series Information
Official Game Appearances: Mega Man 3
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML2 (Enemy)
Megamix Engine
Gyoraibo.png
"Once aligned with megaman it will shoot a missile upwards"
―Note in Gyoraibo's code, Megamix Engine

Gyoraibo is an enemy from Mega Man 3. It is a fish robot with a missile launcher on its top.

Gyoraibo was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Ruined Lab and the Wily stage Outer Space.

Behavior

Gyoraibos will swim forwards. If a Gyoraibo aligns with Mega Man's Y-axis, it will fire a missile upward and quickly swim away.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
1
2
1
1
1
1
1
1
Y
Y
1
1
1
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Trivia

  • The MaGMML2 devkit and Megamix Engine misspell Gyoraibo's name as "Gyoraboi".