Difference between revisions of "Mummira"
From Make a Good Mega Man Level Contest
Brash Buster (talk | contribs) (Created page with "{{enemy |name=Mummira |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=マミーラ |romaji=Mamīra |altname=Mummy Mauler (Nin...") |
Spin Attaxx (talk | contribs) |
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|hp=6 | |hp=6 | ||
|at=6 (contact)<br>2 (head) | |at=6 (contact)<br>2 (head) | ||
| − | |weak=[[ | + | |weak=[[Slash Claw]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Grab Buster]]{{Megamix}} |
|category=Semi Bulky | |category=Semi Bulky | ||
|location='''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[A Mega Man for All Seasons]]<br>[[Escape Sequence]]<br>[[Komuso Temple]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[A Mega Man for All Seasons]]<br>[[Escape Sequence]]<br>[[Komuso Temple]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | ||
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]] | |OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Mummira.png]] | |sprite=[[File:Mummira.png]] | ||
| Line 29: | Line 29: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 39: | Line 39: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
| − | |hornet= | + | |hornet=1<br>2 |
|jewel=1<br>1 | |jewel=1<br>1 | ||
|grab=1<br>3 | |grab=1<br>3 | ||
|triple=1<br>1 | |triple=1<br>1 | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
| − | |slash= | + | |slash=4<br>1 |
| − | |wheel= | + | |wheel=1.5<br>2 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 65: | Line 67: | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 84: | Line 88: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 93: | Line 98: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Trivia== | ==Trivia== | ||
Revision as of 12:36, 19 May 2021
| Mummira | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Mummira is an enemy from Mega Man 4. It is a pyramid-exploring robot made from scraps.
Mummira was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, A Mega Man for All Seasons, Escape Sequence, and Komuso Temple, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "Chilled to the Bone", "Cold Water", and "Magic Crash-Pit Ride".
Contents
Behavior
Mummiras cannot be seen at first; they will periodically come out of hiding from behind a revolving door, after which they will unravel their head and fire it at Mega Man before hiding again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
1 2 |
1 1 |
1 3 |
1 1 |
Y Y |
4 1 |
1.5 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- In the MaGMML2 devkit and Megamix Engine, Mummira's name is misspelled as "Mumaria".