Taketento

From Make a Good Mega Man Level Contest
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Taketento
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1 (Taketento)1
2 (Taketento)23
1 (propeller)
Attack Damage: 4 (contact)1
3 (contact)23
3 (propeller)1
4 (propeller)23
Weakness(es): Gemini Laser1
Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Concrete Shot48H
Metal Blade, Top Spin, Black Hole Bomb, Wheel Cutter, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Power Stone, Plant Barrier, Block DropperMegamix Only
Category: Cluster, Flying, Nature
Location(s): MaGMML1:
Final Stage
MaGMML2:
Ancient Tomb
Escape Sequence
Komuso Temple
Outer Space
Lever Oriental Enchanted
Inner Sanctum
The Pit of Pits
Misc. Information
Script: タケテントウ
Romaji: Taketentou
Programmer(s): Entity1037‏‎
Series Information
Official Game Appearances: Mega Man 4
Mega Man IV
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
Taketento.png

Taketento is an enemy from Mega Man 4. It is a ladybug-like robot with a detachable propeller.

Taketento was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the Final Stage.

Taketento returned in Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, Escape Sequence, and Komuso Temple, as well as the Wily stages Outer Space, Lever Oriental Enchanted, and Inner Sanctum, and the Pit of Pits sub-levels "Deja Vu" and "Paradrop".

Behavior

Taketentos will fly straight forward at first. When Mega Man gets close, it will toss its propeller in the air and float towards him.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
4
1
2
2
0
3
2
2
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
3
1
1
1
1
Y
Y
1
1
2
3
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 5 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes