Difference between revisions of "Shigaraky"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]]{{1}}<br>[[ThatEntityGirl]]{{2}}{{3}} |
|artist= | |artist= | ||
| − | |hp= | + | |hp=4 |
|at=4 (contact)<br>3 (ball) | |at=4 (contact)<br>3 (ball) | ||
| − | |weak=[[ | + | |weak=[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}} |
|category=Semi Bulky, Nature | |category=Semi Bulky, Nature | ||
| − | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]] | + | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]<br>'''MaGMML3:'''<br>[[Superheavy Samurai Big BenK]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Mmmmmmmmmmmmmmmmmoon Base]]<br>[[Pandora's Parlor]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Shigaraky.png]] | |sprite=[[File:Shigaraky.png]] | ||
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'''Shigaraky''' is an enemy from ''[[Mega Man 6]]''. It is a tanuki robot built by [[Doctor Albert W. Wily|Dr. Wily]]. | '''Shigaraky''' is an enemy from ''[[Mega Man 6]]''. It is a tanuki robot built by [[Doctor Albert W. Wily|Dr. Wily]]. | ||
| − | Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. ''[[Make a Good Mega Man Level Remastered]]'' would later include them in the remastered Wily stage [[Flashback Database]]. |
| − | Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]]. | + | Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]]. It also appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Mmmmmmmmmmmmmmmmmoon Base]], and as an enemy summonable by [[Don Atetemino]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Shigaraky appeared in the entry [[Superheavy Samurai Big BenK]], and the [[NEO Pit of Pits]] sublevel "Rock and Ball Torture". | ||
==Behavior== | ==Behavior== | ||
| − | + | Shigarakys will sit still, periodically firing a bouncing ball. | |
==Damage Table== | ==Damage Table== | ||
| − | ===Make a Good Mega Man Level=== | + | ===Make a Good Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable1M |
| − | |buster= | + | |buster=1/1/3 |
| − | |metal= | + | |metal=3 |
| − | |gemini= | + | |gemini=3 |
| − | |solar= | + | |solar=2 |
| − | |top= | + | |top=3 |
| − | |wool= | + | |wool=0.5 |
| − | |black= | + | |black=3 |
| − | |phar=2/2 | + | |phar=1/5 |
| − | |magic=3 | + | |magic=2 |
| − | |notes= | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=3 | ||
| + | |gemini=3 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 52: | Line 69: | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
|slash=1<br>1 | |slash=1<br>1 | ||
| − | |wheel= | + | |wheel=3<br>3 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|ice=3 | |ice=3 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=2/3/Y |
| + | |lantern=2 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=5/4 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 106: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 84: | Line 116: | ||
|snake=2 | |snake=2 | ||
|tengu=1/1/2 | |tengu=1/1/2 | ||
| − | |water= | + | |water=3 |
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=2 |
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 96: | Line 130: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]] | ||
Latest revision as of 02:21, 20 January 2025
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "A robot tanuki that fires large spheres from a hatch down below. Obvious joke is obvious."
- ―Note in Shigaraky's code, Megamix Engine
Shigaraky is an enemy from Mega Man 6. It is a tanuki robot built by Dr. Wily.
Shigaraky was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. Make a Good Mega Man Level Remastered would later include them in the remastered Wily stage Flashback Database.
Shigaraky returned in Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility and Escape Sequence, as well as the Wily stage Reality Core. It also appeared in the Make a Good 48 Hour Mega Man Level entry Mmmmmmmmmmmmmmmmmoon Base, and as an enemy summonable by Don Atetemino.
In Make a Good Mega Man Level 3, Shigaraky appeared in the entry Superheavy Samurai Big BenK, and the NEO Pit of Pits sublevel "Rock and Ball Torture".
Contents
Behavior
Shigarakys will sit still, periodically firing a bouncing ball.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 3 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
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Y Y |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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| 2/3/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||