Difference between revisions of "Shigaraky"

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(Created page with "{{enemy |name=Shigaraky |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=シガラキー |romaji=Shigarakī |altname= |desig...")
 
 
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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[Entity1037]]
+
|programmer=[[snoruntpyro]]{{1}}<br>[[ThatEntityGirl]]{{2}}{{3}}
 
|artist=
 
|artist=
|hp=2 (Shigaraky){{1}}<br>4 (Shigaraky){{2}}{{3}}<br>1 (ball)
+
|hp=4
 
|at=4 (contact)<br>3 (ball)
 
|at=4 (contact)<br>3 (ball)
|weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}}
 
|category=Semi Bulky, Nature
 
|category=Semi Bulky, Nature
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]
+
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]<br>'''MaGMML3:'''<br>[[Superheavy Samurai Big BenK]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Mmmmmmmmmmmmmmmmmoon Base]]<br>[[Pandora's Parlor]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Shigaraky.png]]
 
|sprite=[[File:Shigaraky.png]]
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'''Shigaraky''' is an enemy from ''[[Mega Man 6]]''. It is a tanuki robot built by [[Doctor Albert W. Wily|Dr. Wily]].
 
'''Shigaraky''' is an enemy from ''[[Mega Man 6]]''. It is a tanuki robot built by [[Doctor Albert W. Wily|Dr. Wily]].
  
Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game.
+
Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. ''[[Make a Good Mega Man Level Remastered]]'' would later include them in the remastered Wily stage [[Flashback Database]].
  
Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]].
+
Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]]. It also appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Mmmmmmmmmmmmmmmmmoon Base]], and as an enemy summonable by [[Don Atetemino]].
 +
 
 +
In ''[[Make a Good Mega Man Level 3]]'', Shigaraky appeared in the entry [[Superheavy Samurai Big BenK]], and the [[NEO Pit of Pits]] sublevel "Rock and Ball Torture".
  
 
==Behavior==
 
==Behavior==
Shigarakies will sit still, periodically firing a bouncing ball.
+
Shigarakys will sit still, periodically firing a bouncing ball.
  
 
==Damage Table==
 
==Damage Table==
===Make a Good Mega Man Level===
+
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
|buster=1/1/3<br>1/1/3
+
|buster=1/1/3
|metal=2<br>3
+
|metal=3
|gemini=2<br>3
+
|gemini=3
|solar=2<br>2
+
|solar=2
|top=0<br>3
+
|top=3
|wool=1<br>0.5
+
|wool=0.5
|black=1<br>3
+
|black=3
|phar=2/2/3<br>1/5
+
|phar=1/5
|magic=3<br>2
+
|magic=2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=
 +
}}
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=3
 +
|gemini=3
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>2
+
|wheel=3<br>3
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=3
 
|ice=3
 
|break=2
 
|break=2
|notes=}}
+
|tape=2/3/Y
 +
|lantern=2
 +
|prismatic=1/2/3
 +
|beet=1
 +
|rec=5/4
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=1
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|snake=2
 
|snake=2
 
|tengu=1/1/2
 
|tengu=1/1/2
|water=2
+
|water=3
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|beat=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]][[Category:Nature Enemies]]

Latest revision as of 02:21, 20 January 2025

Shigaraky
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4
Attack Damage: 4 (contact)
3 (ball)
Weakness(es): Metal Blade, Gemini Laser1R
Wheel Cutter, Sakugarne2
Tornado Blow, Thunder Beam, Ice Wall, Rec Can3
Flame Mixer, Salt Water, Concrete Shot48H
Grab Buster, Plant BarrierMegamix Only
Category: Semi Bulky, Nature
Location(s): MaGMML2:
Enhanced Mobility
Escape Sequence
Reality Core
MaGMML1R:
Flashback Database
MaGMML3:
Superheavy Samurai Big BenK
NEO Pit of Pits
MaG48HMML:
Mmmmmmmmmmmmmmmmmoon Base
Pandora's Parlor
Misc. Information
Script: シガラキー
Romaji: Shigarakī
Programmer(s): snoruntpyro1
ThatEntityGirl23
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML1R (Enemy)
MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
Shigaraky.png
"A robot tanuki that fires large spheres from a hatch down below. Obvious joke is obvious."
―Note in Shigaraky's code, Megamix Engine

Shigaraky is an enemy from Mega Man 6. It is a tanuki robot built by Dr. Wily.

Shigaraky was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. Make a Good Mega Man Level Remastered would later include them in the remastered Wily stage Flashback Database.

Shigaraky returned in Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility and Escape Sequence, as well as the Wily stage Reality Core. It also appeared in the Make a Good 48 Hour Mega Man Level entry Mmmmmmmmmmmmmmmmmoon Base, and as an enemy summonable by Don Atetemino.

In Make a Good Mega Man Level 3, Shigaraky appeared in the entry Superheavy Samurai Big BenK, and the NEO Pit of Pits sublevel "Rock and Ball Torture".

Behavior

Shigarakys will sit still, periodically firing a bouncing ball.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 3 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
3
1
1
Y
Y
1
1
3
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 2 1/2/3 1 5/4 4 0.5 1 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 3 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes