Difference between revisions of "Caricarry"
From Make a Good Mega Man Level Contest
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| − | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Rocky | |category=Rocky | ||
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Volcanic Furnace]]<br>[[Gunpowder Cellar]]<br>[[Bouncy Castle]]<br>[[Guts Man's Asteroid]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Volcanic Furnace]]<br>[[Gunpowder Cellar]]<br>[[Bouncy Castle]]<br>[[Guts Man's Asteroid]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | ||
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|thunder=2 | |thunder=2 | ||
|magnetic=2 | |magnetic=2 | ||
Revision as of 11:33, 24 September 2018
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Caricarry is an enemy from Mega Man 9. It is a minecart robot overfilled with small rocks.
Caricarry was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Volcanic Furnace, Gunpowder Cellar, Bouncy Castle, Guts Man's Asteroid, and Sheriff Man, as well as the Wily stage Reality Core, the Tier X stage Null and Void, and the Pit of Pits sub-levels "Magic Crash-Pit Ride" and "Stone Man Rip-off".
Contents
Behavior
Caricarry will roll back and forth in a fixed location. If it is hit, it will briefly stop and shake, causing a rock to fall out of it and bounce in Mega Man's direction. Upon defeat, it drops two rocks that don't bounce.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 8 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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