Difference between revisions of "Tadahou"
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Brash Buster (talk | contribs) (Created page with "{{enemy |name=Tadahou |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=タダホウ |romaji=Tadahou |altname= |designer= |prog...") |
Spin Attaxx (talk | contribs) |
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|hp=3 | |hp=3 | ||
|at=3 (contact, projectile) | |at=3 (contact, projectile) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Top Spin]], [[Black Hole Bomb | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Top Spin]], [[Black Hole Bomb]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Cannons | |category=Cannons | ||
| − | |location='''MaGMML2:'''<br>[[Crystal Lab]]<br>[[Bouncy Castle]]<br>[[Water Ducts]]<br>[[Reality Core]]<br>[[Nightwalk Castle]]<br>[[ | + | |location='''MaGMML2:'''<br>[[Crystal Lab]]<br>[[Bouncy Castle]]<br>[[Water Ducts]]<br>[[Reality Core]]<br>[[Nightwalk Castle]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
| Line 22: | Line 22: | ||
'''Tadahou''' is an enemy from ''[[Mega Man 6]]''. It is a simple mechanical cannon adaptable to any environment. | '''Tadahou''' is an enemy from ''[[Mega Man 6]]''. It is a simple mechanical cannon adaptable to any environment. | ||
| − | Tadahou was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Crystal Lab]] and [[Bouncy Castle]], as well as the Wily stages [[Water Ducts]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] | + | Tadahou was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Crystal Lab]] and [[Bouncy Castle]], as well as the Wily stages [[Water Ducts]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Nightwalk Castle]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Epic Wrap Battle", "Sandstorm Base", "Up and Down", and "Wood you please be careful?", and in [[Null and Void (MaGMML2)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| Line 41: | Line 41: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 55: | Line 57: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 63: | Line 67: | ||
|water=1 | |water=1 | ||
|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 74: | Line 80: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 95: | Line 105: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Cannons]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Cannons]] | ||
Revision as of 21:58, 9 March 2020
| Tadahou | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Tadahou is an enemy from Mega Man 6. It is a simple mechanical cannon adaptable to any environment.
Tadahou was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Crystal Lab and Bouncy Castle, as well as the Wily stages Water Ducts and Reality Core, the Tier X stage Nightwalk Castle, the Pit of Pits sub-levels "Epic Wrap Battle", "Sandstorm Base", "Up and Down", and "Wood you please be careful?", and in Null and Void.
Contents
Behavior
Tadahous will simply fire small projectiles forward at a consistent rate.
By default, Tadahous are purple, but setting "col = #" in a Tadahou's creation code will change its color (1 makes it blue, 2 makes it light blue).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||