Difference between revisions of "Shigaraky"
From Make a Good Mega Man Level Contest
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|weak=[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}} | |weak=[[Metal Blade]], [[Gemini Laser]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}} | ||
|category=Semi Bulky, Nature | |category=Semi Bulky, Nature | ||
| − | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] | + | |location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]<br>'''MaG48HMML:'''<br>[[Mmmmmmmmmmmmmmmmmoon Base]]<br>[[Pandora's Parlor]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Shigaraky.png]] | |sprite=[[File:Shigaraky.png]] | ||
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Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. ''[[Make a Good Mega Man Level Remastered]]'' would later include them in the remastered Wily stage [[Flashback Database]]. | Shigaraky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game. ''[[Make a Good Mega Man Level Remastered]]'' would later include them in the remastered Wily stage [[Flashback Database]]. | ||
| − | Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]]. | + | Shigaraky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]] and [[Escape Sequence]], as well as the Wily stage [[Reality Core]]. It also appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Mmmmmmmmmmmmmmmmmoon Base]], and as an enemy summonable by [[Don Atetemino]]. |
==Behavior== | ==Behavior== | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 20:58, 22 February 2022
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "A robot tanuki that fires large spheres from a hatch down below. Obvious joke is obvious."
- ―Note in Shigaraky's code, Megamix Engine
Shigaraky is an enemy from Mega Man 6. It is a tanuki robot built by Dr. Wily.
Shigaraky was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game. Make a Good Mega Man Level Remastered would later include them in the remastered Wily stage Flashback Database.
Shigaraky returned in Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility and Escape Sequence, as well as the Wily stage Reality Core. It also appeared in the Make a Good 48 Hour Mega Man Level entry Mmmmmmmmmmmmmmmmmoon Base, and as an enemy summonable by Don Atetemino.
Contents
Behavior
Shigarakys will sit still, periodically firing a bouncing ball.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 3 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
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Y Y |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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