Difference between revisions of "Gemini Man"

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(Updated with Megamix Engine damage info, and fixed an error in the Battle section (Gemini Man's additional copy on Hard Mode is his second copy, not his third; this is because the original Gemini Man is not a copy))
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|attack=   
 
|attack=   
 
|type = Crystal
 
|type = Crystal
|weak= [[Wheel Cutter]]
+
|weak= [[Wheel Cutter]]{{2}}<br>[[Spark Chaser]]{{3}}<br>[[Search Snake]]{{48H}}<br>[[Gemini Laser]], [[Solar Blaze]], [[Power Stone]]{{Megamix}}
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]
+
|affiliations=[[Doctor Thomas Light|Dr. Light]]<br>[[Doctor Albert W. Wily|Dr. Wily]]
 
|stage= [[Gate 303]]
 
|stage= [[Gate 303]]
 
|location=
 
|location=
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|sprite={{MirrorDiv |mirror=[[File:GeminiMan.png‎]]}}
 
|sprite={{MirrorDiv |mirror=[[File:GeminiMan.png‎]]}}
 
}}
 
}}
'''Gemini Man''' is a boss from ''[[Mega Man 3]]''. He is a robot built by [[Doctor Albert W. Wily|Dr. Wily]] who can create copies of himself.
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'''Gemini Man''' is a boss from ''[[Mega Man 3]]''. He is a robot built by [[Doctor Thomas Light|Dr. Light]] and [[Doctor Albert W. Wily|Dr. Wily]] who can create copies of himself.
  
 
Gemini Man was made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', but he doesn't appear in any stages, and only appears in [[The Arena]]. He reappears in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Levels]] as a boss in [[Gate 303]].
 
Gemini Man was made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', but he doesn't appear in any stages, and only appears in [[The Arena]]. He reappears in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Levels]] as a boss in [[Gate 303]].
 +
 +
Like all ''MaGMML2'' devkit bosses, Gemini Man returns in the [[Megamix Engine]], and is planned to appear as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. He also appears as one of the bosses in the Megamix Engine's Example Game.
  
 
==Battle==
 
==Battle==
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In [[Gate 303]], Gemini Man will start the fight in his second phase.
 
In [[Gate 303]], Gemini Man will start the fight in his second phase.
  
In the example game of the [[Megamix Engine]], Gemini Man can create a third copy of himself on Hard difficulty. This copy, unlike his second one, lasts for the entire duration of the battle.
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In the Example Game of the Megamix Engine, Gemini Man can create a second copy of himself on Hard difficulty. This copy, unlike his first one, lasts for the entire duration of the battle.
  
 
==Damage Table==
 
==Damage Table==
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===Make a Good Mega Man Level{{Megamix}}===
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{{Damagetable1
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=4
 +
|solar=5
 +
|top=2
 +
|wool=1
 +
|black=1
 +
|phar=1/5
 +
|magic=2
 +
|notes=}}
 +
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
| buster = 1/2/3
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| buster = 1/2/3*
 
| hornet = 1
 
| hornet = 1
 
| jewel = 2
 
| jewel = 2
 
| grab = 2
 
| grab = 2
 
| triple = 1
 
| triple = 1
 +
| flash = N
 
| slash = 2
 
| slash = 2
 
| wheel = 4
 
| wheel = 4
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| wire = 1
 
| wire = 1
 
| arrow = 2
 
| arrow = 2
| flash = N
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| notes = *Damage is 1/1/3 in the Megamix Engine.
| notes =  
 
 
}}
 
}}
 +
===Make a Good Mega Man Level 3===
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{{Damagetable3
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|buster=1/1/3
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|spark=4
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|laser=2
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|water=1
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|tornado=1
 +
|thunder=1
 +
|break=2
 +
|magnetic=2
 +
|ice=1
 +
|notes=}}
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===Make a Good 24 Hour Mega Man Level{{Megamix}}===
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{{Damagetable24HM
 +
|buster=1/1/3
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|super=1/1
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|chill=1/1
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|pakkajoe=99
 +
|notes=}}
 +
===Make a Good 48 Hour Mega Man Level===
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{{Damagetable48H
 +
|buster=1/1/3
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|flame=2
 +
|rain=1
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|spark=1
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|snake=5
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|tengu=2/2/2
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|water=1
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|concrete=1
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|homing=1
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|notes=}}
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===Megamix Engine===
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{{DamagetableM
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|buster=1/1/3
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|time=N
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|stone=4
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|plant=1
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|block=1
 +
|ice=1
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|notes=}}
  
 
{{MaGMML3Tier?}}
 
{{MaGMML3Tier?}}

Revision as of 12:38, 13 August 2018

Gemini Man's mugshot
Gemini Man's mugshot
Gemini Man
Artwork by Capcom
Artwork by Capcom
DWN-019
Information
In-Game Information
HP: 28
Weapon: Gemini Laser
Weakness(es): Wheel Cutter2
Spark Chaser3
Search Snake48H
Gemini Laser, Solar Blaze, Power StoneMegamix Only
Affiliations: Dr. Light
Dr. Wily
Type: Crystal
Occupation: Combat Robot
Main Stage: Gate 303
Misc. Information
Script: ジェミニマン
Romaji: Jeminiman
Programmer(s): Renhoek
Gender: Male
Eye Color: Green
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML3 Judge Application Levels (Boss)
GeminiMan.png

Gemini Man is a boss from Mega Man 3. He is a robot built by Dr. Light and Dr. Wily who can create copies of himself.

Gemini Man was made available as a boss in the devkit for Make a Good Mega Man Level 2, but he doesn't appear in any stages, and only appears in The Arena. He reappears in the Make a Good Mega Man Level 3 Judge Application Levels as a boss in Gate 303.

Like all MaGMML2 devkit bosses, Gemini Man returns in the Megamix Engine, and is planned to appear as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. He also appears as one of the bosses in the Megamix Engine's Example Game.

Battle

Gemini Man starts the battle by creating a copy of himself. The two Gemini Men follow a pattern of jumping to the opposite side of the room that they started in, then running back to their starting position. If Mega Man presses the fire button, both Gemini Men will freeze, and the one on the ground will shoot a small projectile (if both Gemini Men are on the ground, they will both shoot).

When Gemini Man's health reaches 14, the copy will disappear. The lone Gemini Man will then change his pattern to running back and forth, periodically shooting a laser that bounces off surfaces 4 times. If Mega Man presses the fire button in this phase, Gemini Man will do a short jump.

In Gate 303, Gemini Man will start the fight in his second phase.

In the Example Game of the Megamix Engine, Gemini Man can create a second copy of himself on Hard difficulty. This copy, unlike his first one, lasts for the entire duration of the battle.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 4 5 2 1 1 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3* 1 2 2 1 N 2 4 3 1 2
Other Notes *Damage is 1/1/3 in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 4 2 1 1 1 2 1 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 1/1 1/1 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 1 1 5 2/2/2 1 1 1
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 4 1 1 1
Other Notes


Make a Good Mega Man Level 3 - Judge Application Levels
Stages
Midnight ManCoptar ManX FactorySpace CrusadeGate 303Universe City VMagnum Man
List of Bosses
DreadnoughtPlant ManGemini ManVolt ManVolt BossMagnum Man