Difference between revisions of "Metall"

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|caption=Artwork by Capcom
 
|caption=Artwork by Capcom
 
|jname=
 
|jname=
|script=メットール
+
|script=メットール<br>メットールβ
|romaji=Mettōru
+
|romaji=Mettōru<br>Mettōruβ
|altname=Met (''Mega Man 1'' US Manual)<br>Mettool (''Mega Man X'' ending, ''Mega Man Battle Network'' tutorial)<br>Hard Hat/Hard Hat Hooligan (Nintendo Power)<br>Helmet (Game Gear ''Mega Man'' manual)<br>Mushroom (''Mega Man: Battle and Chase'' European manual)<br>Mettaur (''Mega Man X-Mega Man X5'', ''Mega Man Battle Network'' series, ''Mega Man ZX'' series, ''Super Smash Bros. for Wii U and 3DS'')<br>Metall β (''Mega Man 9'' variant)
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|altname=Met (''Mega Man'' US Manual)<br>Mettool (''Mega Man X'' ending, ''Mega Man Battle Network'' tutorial)<br>Hard Hat/Hard Hat Hooligan (Nintendo Power)<br>Helmet (Game Gear ''Mega Man'' manual)<br>Mushroom (''Mega Man: Battle and Chase'' European manual)<br>Mettaur (''Mega Man X-Mega Man X5'', ''Mega Man Battle Network'' series, ''Mega Man ZX'' series, ''Super Smash Bros. for Wii U and 3DS'')<br>Metall β (''Mega Man 9'' variant)
 
|designer=
 
|designer=
|programmer=SnoruntPyro{{1}}<br>WreckingPrograms{{2}}{{3}}
+
|programmer=[[SnoruntPyro]]{{1}}<br>[[WreckingPrograms]]{{2}}{{3}}<br>[[Spin Attaxx]] (Metall β){{3}}
 
|artist=
 
|artist=
 
|hp=1
 
|hp=1
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|weak=
 
|weak=
 
|category=Mets
 
|category=Mets
|location='''MaGMML1:'''<br>[[City War]]<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>'''MaGMML2:'''<br>[[The Fall]]<br>[[Rush City]]<br>[[Lava Factory]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Coptar Man]]<br>[[Gate 303]]
+
|location='''MaGMML:'''<br>[[City War]]<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>'''MaGMML2:'''<br>[[The Fall]]<br>[[Rush City]]<br>[[Lava Factory]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Coptar Man]]<br>[[Gate 303]]
|OffAppear=[[Mega Man 1]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man III]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 9]] (Metall β)
+
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man III]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 9]] (Metall β)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|appear2=
 
|appear2=
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==Behavior==
 
==Behavior==
Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at [[Mega Man]] when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the [[Black Hole Bomb]] are able to bypass the helmet's protection.
+
Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at [[Mega Man]] when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the [[Black Hole Bomb]] are able to bypass the helmet's protection. Though functionally the same, Metall β's triple shot uses different, more generic shot graphics compared to the original's triple shot.
 
 
==Damage Table==
 
===Make a Good Mega Man Level===
 
{{Damagetable1
 
|buster=1/1/1
 
|metal=1
 
|gemini=1
 
|solar=1
 
|top=1
 
|wool=1
 
|black=1
 
|phar=1/1/1
 
|magic=1
 
|notes=}}
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
|buster=1/1/1
 
|hornet=1
 
|jewel=1
 
|grab=1
 
|triple=1
 
|flash=Y
 
|slash=1
 
|wheel=1
 
|sakugarne=0
 
|wire=1*
 
|arrow=1
 
|notes=While there is no known situation where a Metall can be hit by Wire Adaptor, it can often be hit by Chomp Claw.}}
 
  
 
==Trivia==
 
==Trivia==
*The ''MaGMML1'' devkit refers to Metall as "'''Met Beta'''".
+
*The orignal ''Make a Good Mega Man Level'' devkit refers to Metall as "'''Met Beta'''".
  
 
==Related Enemies==
 
==Related Enemies==
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*[[Grave Met]]
 
*[[Grave Met]]
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Mets]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 9 Enemies]][[Category:Mets]]

Revision as of 18:31, 22 February 2019

Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 1 (contact)
2 (projectile)
Category: Mets
Location(s): MaGMML:
City War
Chroma Key
Napalm Forest and Caves
MaGMML2:
The Fall
Rush City
Lava Factory
Reality Core
The Pit of Pits
MaGMML3 Judge Application Levels:
Coptar Man
Gate 303
Misc. Information
Script: メットール
メットールβ
Romaji: Mettōru
Mettōruβ
Alt. Name(s): Met (Mega Man US Manual)
Mettool (Mega Man X ending, Mega Man Battle Network tutorial)
Hard Hat/Hard Hat Hooligan (Nintendo Power)
Helmet (Game Gear Mega Man manual)
Mushroom (Mega Man: Battle and Chase European manual)
Mettaur (Mega Man X-Mega Man X5, Mega Man Battle Network series, Mega Man ZX series, Super Smash Bros. for Wii U and 3DS)
Metall β (Mega Man 9 variant)
Programmer(s): SnoruntPyro1
WreckingPrograms23
Spin Attaxx (Metall β)3
Series Information
Official Game Appearances: Mega Man
Mega Man: Dr. Wily's Revenge
Mega Man III
Mega Man Powered Up
Mega Man 9 (Metall β)
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
MaGMML3 Judge Application Levels (Enemy)
Metall.png Metall β

Metall is an enemy from the original Mega Man. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in Mega Man 9 as the functionally and (save for a shine on its helmet) physically identical Metall β; as such, this article covers both variants.

Metall was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries City War, Chroma Key, and Napalm Forest and Caves.

It returned in Make a Good Mega Man Level 2, where it appeared in the entries The Fall, Rush City, and Lava Factory, and is one of Dennis's forms in Launch Man & Shuttle Man. It also appears in the Wily stage Reality Core, and the Pit of Pits sublevels "Chroma Key?", "da ba dee da ba di", "MEG4KMAN", "Mega Man a - Area 1", "Mega Man a - Area 3", "Spiky Meltdown?", and "To the top". It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Coptar Man and Gate 303.

The Metall β variant is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at Mega Man when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the Black Hole Bomb are able to bypass the helmet's protection. Though functionally the same, Metall β's triple shot uses different, more generic shot graphics compared to the original's triple shot.

Trivia

  • The orignal Make a Good Mega Man Level devkit refers to Metall as "Met Beta".

Related Enemies