Escaroo
From Make a Good Mega Man Level Contest
| Escaroo | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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- "Big robot snail that aims bombs and his own eyes at Megaman"
- ―Note in Escaroo's code, Megamix Engine
Escaroo is a midboss from Mega Man 4. It is a giant snail robot with detachable eyes.
Escaroo was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Poorly Named Level and Cursor Curse. It would go on to make further appearances in the Make a Good 48 Hour Mega Man Level entries Running Down a Drain and Twilight Fortress, and the Make a Good Mega Man Level 3 entries Bright Man Remix, Creatively Named Level, and mechanical factory.
Contents
Behavior
Escaroo will randomly pick between one of two attacks:
- Fire a bomb in an arc, creating a harmful explosion upon contact.
- Detatch its eyes and ram them into Mega Man before sending them back to its eye stalks.
Escaroo can only be damaged by hitting its eyes when they're open.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
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Snonut | MaGMML3 | Bakery Man | An Escaroo made to look like a donut. The name is a portmanteau of "Snail" and "donut". | Darkohexar, Lynnetendo | 16 | 4 (contact) 4 (eyes) 2 (bomb) 4 (explosion) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 1 |
1 1 |
1 1 |
1 3 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 3 | 2 | ||||||||||||
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| 2/3/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
| Other Notes | Damage values are identical for Snonut. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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