Pukapucker
Pukapucker | |||||||||||||||||||||||||||||||
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Artwork by Capcom | |||||||||||||||||||||||||||||||
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Pukapucker is an enemy from Mega Man 5. It is a robot with a round head carried by a detached body.
Pukapucker was first made available in the devkit for Make a Good Mega Man Level 2. The body was not used anywhere in the game, but the head was used in the Tier X stages Deep Thoughts, as well as the Pit of Pits sub-level "Typical Miniboss Fights", and in Null and Void. By contrast, Pukapucker barely managed to see use in Make a Good 48 Hour Mega Man Level, with only one appearing (with both head and body) in a walled-off area of the Weapon Tutorials.
Pukapucker returned in Make a Good Mega Man Level 3, but wasn't used in any entries. It would, however, appear in the NEO Pit of Pits sublevels "In the Can Co." (but only the head), "Let's Not Lose Our Heads, Though", and "The Ball Pit". The body also appeared in the Shrine of Nebula room "Don't Shock the Rock!", but only as an invincible platform for a Lightning Lord.
Contents
Behavior
With a body, a Pukapucker will walk back and forth, moving its head up and down. If the head is destroyed while on the body, the body will also be destroyed. If only the body is destroyed (or the Pukapucker is spawned without a body), the head will begin bouncing up and down.
Damage Table
Make a Good Mega Man LevelMegamix Only
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1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2
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1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3
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1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only
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1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level
Megamix Engine
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1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |