Difference between revisions of "Octopus Battery"
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| − | '''Octopus Battery''', also known as Adhering Suzy, is an enemy from ''[[Mega Man 1]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades. | + | '''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades. |
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', though it only appeared in the level [[Sky Ziggurat]]. | Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', though it only appeared in the level [[Sky Ziggurat]]. | ||
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| + | ==Trivia== | ||
| + | *In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. | ||
| + | **The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine. | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 11:51, 29 October 2018
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Octopus Battery, also known as Adhering Suzy, or Suzy for short, is an enemy from the original Mega Man. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.
Octopus Battery was first made available in the devkit for Make a Good Mega Man Level, though it only appeared in the level Sky Ziggurat.
It reappeared in the devkit for Make a Good Mega Man Level 2, being used in the levels Sector Upsilon 6 and Identity Crisis, as well as the Tier X level So Good.
Contents
Behavior
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (1 makes it orange, 2 makes it blue).
Damage Table
Make a Good Mega Man Level
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2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 5 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- In the MaGMML2 devkit, Octopus Battery is called "Suzi", which is a misspelled version of its shortened Japanese name.
- The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a MaGMML2 devkit enemy that was fixed for the Megamix Engine.