Difference between revisions of "Gagabyoall"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Line 9: Line 9:
 
|designer=
 
|designer=
 
|programmer=[[SnoruntPyro]]
 
|programmer=[[SnoruntPyro]]
|artist=[[Mitcheddar93]]{{1}}
+
|artist=[[Mitcheddar93]]{{1}}{{1R}}
 
|hp=1
 
|hp=1
 
|at=3 (contact)
 
|at=3 (contact)
|weak=[[Gemini Laser]]{{1}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Grab Buster]], [[Wheel Cutter]], [[Sakugarne]], [[Chill Spike]]{{Megamix}}
+
|weak=[[Gemini Laser]], [[Solar Blaze]], [[Thunder Wool]], [[Black Hole Bomb]], [[Pharaoh Shot]]{{1}}<br>[[Solar Blaze]], [[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Wheel Cutter]], [[Sakugarne]], [[Chill Spike]]{{Megamix}}
 
|category=
 
|category=
 
|location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]
 
|location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]
Line 22: Line 22:
 
'''Gagabyoall''' is an enemy from ''[[Mega Man 9]]''. It is a [[Spine]] with a different design.
 
'''Gagabyoall''' is an enemy from ''[[Mega Man 9]]''. It is a [[Spine]] with a different design.
  
Gagabyoall was a custom enemy in the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entry [[Wily Combo]], as well as the Wily stage [[Flashback Database]] (in [[Make a Good Mega Man Level Remastered|the remake]], they are absent from the New Style version of the latter stage). It uses edited versions of its ''Mega Man 9'' sprites.
+
Gagabyoall was a custom enemy in the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Wily Combo]], as well as the Wily stage [[Flashback Database]] (in [[Make a Good Mega Man Level Remastered|the remake]], they are absent from the New Style version of the latter stage). It uses edited versions of its ''Mega Man 9'' sprites.
  
Gagabyoall is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, it uses its original ''Mega Man 9'' sprites.
+
Gagabyoall is included in the [[Megamix Engine]], and appears as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, it uses its original ''Mega Man 9'' sprites.
  
 
==Behavior==
 
==Behavior==
Line 43: Line 43:
 
|phar=0/0/4<br>0/0
 
|phar=0/0/4<br>0/0
 
|magic=0<br>0
 
|magic=0<br>0
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=0
 +
|gemini=0
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=0/0
 +
|magic=0
 +
|orb=3
 +
|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
Line 57: Line 74:
 
|wire=0
 
|wire=0
 
|arrow=0
 
|arrow=0
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 69: Line 88:
 
|ice=3
 
|ice=3
 
|break=3
 
|break=3
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
Line 76: Line 97:
 
|chill=0/3
 
|chill=0/3
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 88: Line 111:
 
|concrete=3
 
|concrete=3
 
|homing=0
 
|homing=0
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
Line 97: Line 122:
 
|block=0
 
|block=0
 
|ice=0
 
|ice=0
|notes=}}
+
|notes=
 +
}}
  
 
==Related Enemies==
 
==Related Enemies==
Line 110: Line 136:
 
*[[Anemone]]
 
*[[Anemone]]
  
[[Category:Enemies]][[Category:Tier 3 (MaGMML2)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]]
+
[[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]]

Revision as of 21:29, 20 October 2019

Gagabyoall
Information
In-Game Information
HP: 1
Attack Damage: 3 (contact)
Weakness(es): Gemini Laser, Solar Blaze, Thunder Wool, Black Hole Bomb, Pharaoh Shot1
Solar Blaze, Top Spin, Thunder Wool, Black Hole Bomb, Power Orb1R
Tornado Blow, Thunder Beam, Ice Wall, Break Dash3
Search Snake, Concrete Shot48H
Grab Buster, Wheel Cutter, Sakugarne, Chill SpikeMegamix Only
Location(s): MaGMML(1R):
Wily Combo
Flashback Database
Misc. Information
Script: ガガビョール
Romaji: Gagabyōru
Programmer(s): SnoruntPyro
Artist(s): Mitcheddar9311R
Series Information
Official Game Appearances: Mega Man 9
MaGMML Game Appearances: MaGMML(1R) (Enemy)
Normal Wily Combo

Gagabyoall is an enemy from Mega Man 9. It is a Spine with a different design.

Gagabyoall was a custom enemy in the original Make a Good Mega Man Level, where it appeared in the entry Wily Combo, as well as the Wily stage Flashback Database (in the remake, they are absent from the New Style version of the latter stage). It uses edited versions of its Mega Man 9 sprites.

Gagabyoall is included in the Megamix Engine, and appears as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, it uses its original Mega Man 9 sprites.

Behavior

Gagabyoalls will initially move forward slowly, turning around when they reach a ledge or wall. If Mega Man is on its Y plane, it will move at a different speed. If a Gagabyoall is hit with a weapon that deals no damage to it, it will absorb the hit instead of deflecting it, and it will react by freezing temporarily.

By default, Gagabyoalls are peach-colored (also considered orange), but setting "col = #" in a Gagabyoalls's creation code will change its color (1 makes it blue, 2 makes it green). Creation code can also be used to determine the Gagabyoall's normal speed (default is 0.5) and speed when on the same Y plane as Mega Man (default is 2).

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
0/0/0
0/0/0
0
0
4
0
2
0
0
3
2
3
1
3
0/0/4
0/0
0
0
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 0 0 2 3 1 3 0/0 0 3
Other Notes


Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
0/0/0 0 0 3 0 Y 0 3 3 0 0
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
0/0/0 0 0 0 3 3 0 3 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
0/0/0 0/0 0/3 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
0/0/0 0 3 0 3 0/0/3 0 3 0
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
0/0/0 Y 0 0 0 0
Other Notes


Related Enemies