Difference between revisions of "Big Fish"
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|name=Big Fish | |name=Big Fish | ||
|image=[[File:MM2-BigFishArt.jpg|230px|Artwork by Capcom]] | |image=[[File:MM2-BigFishArt.jpg|230px|Artwork by Capcom]] | ||
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
|jname= | |jname= | ||
|script=ビッグフィッシュ | |script=ビッグフィッシュ | ||
| Line 11: | Line 11: | ||
|programmer=[[SnoruntPyro]] | |programmer=[[SnoruntPyro]] | ||
|artist= | |artist= | ||
| − | |hp= 1 | + | |hp=1 |
|at=1 (contact){{1}}<br>10 (contact){{1R}}{{2}}{{3}} | |at=1 (contact){{1}}<br>10 (contact){{1R}}{{2}}{{3}} | ||
|weak=N/A{{1}}{{3}}{{48H}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Skeletup n' Pakkajoe]]{{Megamix}} | |weak=N/A{{1}}{{3}}{{48H}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Skeletup n' Pakkajoe]]{{Megamix}} | ||
|location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Dragon Lab Lair]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | |location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Dragon Lab Lair]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | ||
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy, NPc{{1R}})<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
| − | |sprite= [[File:BigFishEnemy.png]] | + | |sprite=[[File:BigFishEnemy.png]] |
}} | }} | ||
'''Big Fish''' is an enemy from ''[[Mega Man 2]]''. As its name suggests, it is a gigantic robotic fish. | '''Big Fish''' is an enemy from ''[[Mega Man 2]]''. As its name suggests, it is a gigantic robotic fish. | ||
| Line 28: | Line 28: | ||
==Behavior== | ==Behavior== | ||
| − | Big Fish cannot be seen initially. When [[Mega Man]] walks up to | + | Big Fish cannot be seen initially. When [[Mega Man]] walks up to its spawn point, it will appear and leap upwards, usually out of a pit. After it falls back down into the pit, the Big Fish will not leap out again. |
==Damage Table== | ==Damage Table== | ||
| Line 42: | Line 42: | ||
|phar=0/0/0<br>0/0 | |phar=0/0/0<br>0/0 | ||
|magic=0<br>0 | |magic=0<br>0 | ||
| − | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level Remastered=== | ===Make a Good Mega Man Level Remastered=== | ||
{{Damagetable1R | {{Damagetable1R | ||
| Line 59: | Line 58: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 67: | Line 65: | ||
|grab=0<br>0 | |grab=0<br>0 | ||
|triple=0<br>0 | |triple=0<br>0 | ||
| + | |flash=Y<br>Y | ||
|slash=1<br>0 | |slash=1<br>0 | ||
|wheel=0<br>0 | |wheel=0<br>0 | ||
| Line 72: | Line 71: | ||
|wire=0<br>0 | |wire=0<br>0 | ||
|arrow=0<br>0 | |arrow=0<br>0 | ||
| − | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | |
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 89: | Line 86: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 98: | Line 94: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 112: | Line 107: | ||
|notes=*Does not stun Big Fish. | |notes=*Does not stun Big Fish. | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 18:59, 11 June 2021
- For the article on the user, see Big Fish (user).
| Big Fish | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
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Big Fish is an enemy from Mega Man 2. As its name suggests, it is a gigantic robotic fish.
Big Fish was first made available in the devkit for the original Make a Good Mega Man Level, and was used in the entry Maze of Death. In Make a Good Mega Man Level Remastered, a Big Fish also appears as an NPC in Tier 5.
In Make a Good Mega Man Level 2, it appears in the levels Cardinal Man and Dragon Lab Lair, as well as the secret level Twilight Lodge, the Wily stage Reality Core, and the Pit of Pits levels "Magic Crash-Pit Ride" and "Labyrinthe Throwback".
Contents
Behavior
Big Fish cannot be seen initially. When Mega Man walks up to its spawn point, it will appear and leap upwards, usually out of a pit. After it falls back down into the pit, the Big Fish will not leap out again.
Damage Table
Make a Good Mega Man Level
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| 0/0/0 0/0/0 |
0 0 |
0 0 |
0 0 |
0 0 |
0 0 |
0 0 |
0/0/0 0/0 |
0 0 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 0/0/0 | 0 | 0 | 0 | 3 | 1 | 3 | 0/0 | 0 | 3 |
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Make a Good Mega Man Level 2
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| 0/0/0 0/0/0 |
0 0 |
0 0 |
0 0 |
0 0 |
Y Y |
1 0 |
0 0 |
0 0 |
0 0 |
0 0 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 0/0/0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 0/0/0 | 0/0 | 0/0 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 0/0/0 | 0 | 0 | 0* | 0 | 0/0/0 | 0 | 0 | 0 | ||
| Other Notes | *Does not stun Big Fish. | |||||||||
Megamix Engine
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| 0/0/0 | Y | 0 | 0 | 0 | 0 | |||||
| Other Notes | ||||||||||