Difference between revisions of "Dachone Ltd. Ed."
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| Line 12: | Line 12: | ||
|hp=5 | |hp=5 | ||
|at=3 (contact)<br>2 (projectile) | |at=3 (contact)<br>2 (projectile) | ||
| − | |weak=[[Triple Blade]], [[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Pharaoh Shot]]{{Megamix}} | + | |weak=[[Triple Blade]], [[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Beet Tiller]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Pharaoh Shot]]{{Megamix}} |
|category=Bulky | |category=Bulky | ||
| − | |location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Untested Rush Job]]<br>[[Obligatory Enemy Spam Level]] | + | |location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Cycle Facility]]<br>[[My First Megamix Level uwu xd lmao (dab)]]<br>[[Underground Runaround]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Untested Rush Job]]<br>[[Obligatory Enemy Spam Level]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
| − | |sprite | + | |sprite=[[File:DachoneLtdEd.png]] |
}} | }} | ||
{{quote|Even weaker than the regular dachone, this time hes vulnerable all the time. What a valuable limited edition, eh?|Note in Dachone Ltd. Ed.'s code|[[Megamix Engine]]}} | {{quote|Even weaker than the regular dachone, this time hes vulnerable all the time. What a valuable limited edition, eh?|Note in Dachone Ltd. Ed.'s code|[[Megamix Engine]]}} | ||
| Line 24: | Line 24: | ||
Dachone Ltd. Ed. was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. It did not appear in any entries, and its only appearance in the game is in the [[The Pit of Pits|Pit of Pits]] levels "Limited Attrition" and "Citadel Attic". It returned in ''[[Make a Good 48 Hour Mega Man Level]]'', and appeared in the entries [[Untested Rush Job]] and [[Obligatory Enemy Spam Level]]. In the same game, a unique Dachone Ltd. Ed. named Gildmore appears as an NPC on the [[SS Elroy]], selling [[Junk#Rare Weapons|Rare Weapons]] in Cabin C5. | Dachone Ltd. Ed. was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. It did not appear in any entries, and its only appearance in the game is in the [[The Pit of Pits|Pit of Pits]] levels "Limited Attrition" and "Citadel Attic". It returned in ''[[Make a Good 48 Hour Mega Man Level]]'', and appeared in the entries [[Untested Rush Job]] and [[Obligatory Enemy Spam Level]]. In the same game, a unique Dachone Ltd. Ed. named Gildmore appears as an NPC on the [[SS Elroy]], selling [[Junk#Rare Weapons|Rare Weapons]] in Cabin C5. | ||
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Dachone Ltd. Ed. was used in the entries [[Cycle Facility]], [[My First Megamix Level uwu xd lmao (dab)]], and [[Underground Runaround]], and the [[NEO Pit of Pits]] sublevel "The Dachone Hangar". | ||
==Behavior== | ==Behavior== | ||
| − | Dachone Ltd. Ed. | + | Dachone Ltd. Ed. walks back and forth, turning when it reaches a cliff or wall, but still facing only a single direction. It will periodically shoot a small projectile straight at [[Mega Man]] if it is facing him. |
==Damage Table== | ==Damage Table== | ||
| Line 44: | Line 46: | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/1/3<br>1/1/3 |
|hornet=1<br>1 | |hornet=1<br>1 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 53: | Line 55: | ||
|wheel=2<br>2 | |wheel=2<br>2 | ||
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
| − | |wire=1<br> | + | |wire=1<br>3 |
|arrow=2<br>2 | |arrow=2<br>2 | ||
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | ||
| Line 68: | Line 70: | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 20:30, 24 January 2025
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- "Even weaker than the regular dachone, this time hes vulnerable all the time. What a valuable limited edition, eh?"
- ―Note in Dachone Ltd. Ed.'s code, Megamix Engine
Dachone Ltd. Ed. is an enemy from Mega Man 6. It is a more mobile version of the Dachone that can be damaged anywhere on its body.
Dachone Ltd. Ed. was first made available in the devkit for Make a Good Mega Man Level 2. It did not appear in any entries, and its only appearance in the game is in the Pit of Pits levels "Limited Attrition" and "Citadel Attic". It returned in Make a Good 48 Hour Mega Man Level, and appeared in the entries Untested Rush Job and Obligatory Enemy Spam Level. In the same game, a unique Dachone Ltd. Ed. named Gildmore appears as an NPC on the SS Elroy, selling Rare Weapons in Cabin C5.
In Make a Good Mega Man Level 3, Dachone Ltd. Ed. was used in the entries Cycle Facility, My First Megamix Level uwu xd lmao (dab), and Underground Runaround, and the NEO Pit of Pits sublevel "The Dachone Hangar".
Contents
Behavior
Dachone Ltd. Ed. walks back and forth, turning when it reaches a cliff or wall, but still facing only a single direction. It will periodically shoot a small projectile straight at Mega Man if it is facing him.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
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1 1 |
1 1 |
3 3 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- In MaGMML2, Dachone Ldt. Ed. will not move properly when it touches a wall that is behind it, and will instead clip through the wall.