Difference between revisions of "Lantern Fish"
From Make a Good Mega Man Level Contest
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|at=12 (contact) | |at=12 (contact) | ||
| − | |weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Concrete Shot]]{{48H}}<br> | + | |weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Plant Barrier]]{{Megamix}} |
|category=Aquatic | |category=Aquatic | ||
|location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]] | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]] | ||
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|sprite=[[File:LanternFish.png]] | |sprite=[[File:LanternFish.png]] | ||
}} | }} | ||
| − | '''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created | + | '''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created as a mobile deep sea exploration base. To cut costs, [[Doctor Albert W. Wily|Dr. Wily]] made it immobile. |
Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Napalm Forest and Caves]] and [[Maze of Death]]. | Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Napalm Forest and Caves]] and [[Maze of Death]]. | ||
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|phar=1/1/10<br>1/5 | |phar=1/1/10<br>1/5 | ||
|magic=3<br>2 | |magic=3<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. |
}} | }} | ||
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===Make a Good Mega Man Level Remastered=== | ===Make a Good Mega Man Level Remastered=== | ||
{{Damagetable1R | {{Damagetable1R | ||
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|notes= | |notes= | ||
}} | }} | ||
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===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
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|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|notes= | |notes= | ||
}} | }} | ||
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===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|notes= | |notes= | ||
}} | }} | ||
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===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
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|notes= | |notes= | ||
}} | }} | ||
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===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 20:57, 28 May 2021
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Lantern Fish is a midboss from Mega Man 2. It is a large angler fish robot originally created as a mobile deep sea exploration base. To cut costs, Dr. Wily made it immobile.
Lantern Fish was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Napalm Forest and Caves and Maze of Death.
Lantern Fish returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic.
Contents
Behavior
A Lantern Fish will lay idle, spawning Shrinks at a consistent rate. It can only be damaged by hitting its light.
Damage Table
Make a Good Mega Man Level
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10 1 |
10 2 |
0 3 |
2 2 |
1 3 |
1/1/10 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 3 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||
